The Ascent looks gorgeous in the kind of grim and nihilistic way that the best in the cyberpunk genre can look gorgeous. That gets it off to a most excellent start. From wading through the gank of refuse waste and… much less wholesome byproducts from humanity’s essentially wasteful existence, right…
Read MoreFinal Fantasy is important to Square Enix. I know that’s stating the obvious, but sometimes Square Enix is almost shockingly willing to experiment with it. If Final Fantasy VII Remake wasn’t enough to convince you that the company is willing to greenlight some risky, near transgressive projects, Stranger of Paradise…
Read MoreOn the one hand, there’s a lot to admire about Ghostwire: Tokyo. There’s a clever concept in there, and the Noh theatre influences seem to run more deeply than just the masks that you see on the antagonists and the game’s key art. It goes without saying at this point…
Read MoreState of Play is what PlayStation’s mini press conferences has evolved into (it’s Sony’s version of the Nintendo Direct); this one focuses on Japanese publishers, so we’re cautiously optimistic about what we’re about to see! Hopefully it’s not a bunch of western-focused games from Japanese publishers (for example, Square Enix)…
Read MoreBabylon’s Fall is a game that has been designed to be exclusively a “live service” multiplayer game. And so, to do something different with this review, Matt R (of Shindig and regular on DDNet fame) and I buddied up to cruise through a chunk of the game, and now, to…
Read MoreNews by Lindsay M.State of Play is what PlayStation’s mini press conferences has evolved into (it’s Sony’s version of the Nintendo Direct); this one focuses on Japanese publishers, so we’re cautiously optimistic about what we’re about to see! Hopefully it’s not a bunch of western-focused games from Japanese publishers (for…
Read MoreReview by Matt S. & Matt R. Babylon’s Fall is a game that has been designed to be exclusively a “live service” multiplayer game. And so, to do something different with this review, Matt R (of Shindig and regular on DDNet fame) and I buddied up to cruise through a…
Read MoreReview by Matt S. I really wish I loved anything as much as Yamauchi Kazunori loves cars. I’m not even exaggerating about that. He clearly loves cars. Gran Turismo 7 is filled with the kind of longing, slow-panning, romantic camera angles that focus on the bodies of these machines in…
Read MoreReview by Matt S. I’m not sure there’s ever a precisely right time to release a “Eurojank” RPG, but I certainly don’t think that Elex II benefits from being released a few days after Elden Ring and Horizon: Forbidden West. There are going to be people that play one after…
Read MoreNews by Matt S. This is a short piece of news, but since it involved the local Australian games industry, I feel compelled to write about it. The Aussie-made (Massive Monster development studio) Cult of the Lamb is going to be getting a release on consoles. It was previously released…
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