Admittedly I wasn’t following Digimon Survive too closely in the leadup to release, however, I did know it was going to be a tactics JRPG featuring collectible monsters. That in itself was exciting given that I have fond memories of Pokémon Conquest back on the DS. What I was not…
Read MoreForget the absolutely dismal Dark Alliance dungeon crawler that was released last year. There was a time where “Dungeons & Dragons” and “Dark Alliance” put together was something worth getting excited about. Baldur’s Gate: Dark Alliance was a series of just two games, but they remain two of the better…
Read MoreA few weeks ago, Qureate, a video game publisher and developer based in Tokyo, and a fine purveyor of the smuttiest of fan service, announced Massage Freaks, a rhythm game that was all about touching big-boobed girls all over in time to the music. That game has now been renamed…
Read MoreSo, as it turns out, if you take the raging, rancid, unapologetic nationalism, historical revisionism, and military hero worship out of an FPS, and instead drop in a really pretty girl with a bikini costume option and pink gun skin, then I go from hating the genre to loving it.…
Read MoreThere are a lot of big, world-shattering things that go on in Xenoblade Chronicles 3, and yet the best parts of it are the interactions between the small, close-knit group of characters that form the core of the story. This was much the same with the two immediate predecessors, but…
Read MoreIn most cases, I play JRPGs for the narrative. I want to be lost in the characters, setting, plot and world. I like when it’s supported by quality gameplay mechanics, of course, but the frameworks and structures that support that narrative are less of a focus for me than that…
Read MorePascal’s wager, the philosophical concept, is an excellent thought exercise that considers that humans play a simple game, not unlike the Prisoner’s Dilemma, on whether we should believe God exists. It breaks down like this: If God does not exist, then whether you believe in him or not is irrelevant…
Read MoreWe rarely see indie developers tackle the rhythm genre, and for understandable reasons. It’s not a genre with mass market appeal, but it’s also one filled with established franchises backed by more budget and polish than an indie studio could muster. And with simple mechanics that aren’t easily innovated upon,…
Read MoreThere are a few genres that simply don’t age well. A good JRPG is timeless, as are platformers, brawlers, fighting games and SHMUPs or side-scrolling shooters. Sports games and FPSers, however, don’t. With FPSers, if you strip the nostalgia out of even the mighty Doom or Duke Nukem, I would…
Read MoreWhat’s the result of combining cryptids, retro graphics, and pulp fiction? Why, Mothmen 1966 of course! It is the first title in what is already being called the Pixel Pulp series, by LCB Game Studio. I feel a bit bad for those I’m close with, as I’ve been rambling about…
Read More