In a world where gamers are known for cursing and berating each other on a daily basis (it’s happening right now as you read this), here we find a community that’s not following the norm and it’s because of how the developer designed the game. A few battles I played online had some major latency issues (the host had a poor connection and I intentionally accepted the quest for trial purposes), but so far, nobody has dropped out and we finished the quest regardless. You just don’t find this kind of tolerance anywhere else any longer! When you’re playing with a great connection and everything is working perfectly, Odyssey is simply charming and a standout title, regardless of what console it’s on.
Again, this is an integral part of the game’s structure, seeing how you’ll constantly need items to get the next big thing you’re after. I’ll readily admit that the menu system could use some work, as it’s quite clunky. Controls are intuitive, with the touch screen only being use for communications and potions, not to mention the loading times are all but don’t exist. Heck, you can even change your class at will, so if you want a character with high agility and duel blades for now, but want to swing around a heavy hammer with a drill attached inside it later on, you can; you’re free to play how you want and when you want, and in my opinion, that’s a thing of beauty.