“Cry to save the world,” “’Classmate’ (i.e. breed) to save the world,” “Defeat a person’s deviances (sorry ‘distorted desires’) to save the world,” “Sing to save the world.” The JRPG genre is positively filled with these abstract ideas of turning a certain emotion or action into a mechanic to build the game around. I suppose we shouldn’t be overly surprised…
“Cry to save the world,” “’Classmate’ (i.e. breed) to save the world,” “Defeat a person’s deviances (sorry ‘distorted desires’) to save the world,” “Sing to save the world.” The JRPG genre is positively filled with these abstract ideas of turning a certain emotion or action into a mechanic to build…
Read MoreMiyamoto Musashi is a great protagonist for a video game like Onimusha: Way of the Sword. Musashi is famous for his prowess with the sword, with the historical figure being undefeated after more than 60 bouts. He also authored books on martial arts, and is considered a martial arts legend.…
Read MoreElden Ring is an incredible game, and I already have a very in-depth review covering why I consider it to be a genuine masterpiece within the “games-as-art” canon. I’m not going to re-litigate that in reviewing the Switch 2 release of Elden Ring: Tarnished Edition. Everything that applied to that…
Read MoreI have wanted to get back into Final Fantasy XIV for quite some time. I am a massive fan of everything it offers, from the art direction to the scope of the world and adventures that are held within it. I love the way that it handles narrative within the…
Read MoreBlue Reflection has been a difficult series for Koei Tecmo to manage thanks to its enormously niche premise. Four products in, it’s also difficult to suggest that bad missteps were not made along the way. The original Blue Reflection got itself released and then un-released in parts of the world…
Read MoreI have lost track of how many times I’ve played Final Fantasy X (and X-2) now. I remember playing it for the first time on the PlayStation 2, and then getting into fights on early-era bulletin boards on who was best out of Rikku, Lulu and Yuna (Rikku, of course).…
Read MoreHere’s the problem with playing a single-player spinoff from a multiplayer property: If you don’t particularly care about the multiplayer that the franchise is built on, the single player, where developers will almost always double down on the various in-fanbase jokes, aesthetics, characters and themes, is really not going to…
Read MoreWhat happens when you take Monopoly and Magic: The Gathering and smoosh them together? Culdcept. Culdcept is what happens. It’s perhaps a marriage between two very different genres of board game that no one really asked for, but the series has been around since 1997 and the Sega Saturn, so…
Read MoreGranblue Fantasy: Relink was one of the more surprising JRPGs in recent years. This is partly because the game had a notoriously troubled development cycle, yet turned out to be excellent (generally, if something takes eight years and multiple different developers to finish, it’s going to be terrible). It’s also…
Read MoreDigimon is doomed to forever walk in Pokémon’s shadow. Part of the issue is the obvious similarities in the names, but on a superficial pass there are more similarities than that, and Digimon doesn’t always do itself favours there. Both games feature cute anime monsters, but Pokémon’s artists come up…
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