Give me a musical, narrative-driven adventure game and I’ll be quite pleased. Throw in renovating an old hotel using a weird gun, a spray-painting mechanic, and spooky ghosts, and I’ll be chomping at the bit to play… as I am when it comes to There Are No Ghosts at the Grand. Take on the role of Chris David, who unexpectedly…
Welcome to Digitally Downloaded’s weekly catch-up news feature, the catch-up coffee. With each issue I will bring you the best news that you may have missed. Grab the biggest mug you’ve got, fill it with your favourite brew, and catch up with us (and our favourite news anchor, Dee Dee)!…
Read MoreDuring the past two years, a trilogy of titles have been released as part of the Pixel Pulps series developed by LCB Game Studio: Mothmen 1966, Varney Lake, and Bahnsen Knights. These games don’t fall into the common trap of “more content!” – instead, each is a perfectly reasonable length…
Read MoreWhen I think of Idea Factory otome games, much of what comes to mind is as cute and colourful as the upcoming Cupid Paradise: Sweet and Spicy Darling. Don’t get me wrong, those are wonderful and creative games – but what if an otome visual novel decides to go dark…
Read MoreWhat do tornadoes, a cult, and a man in a trunk have in common? You’ll be surprised. Bahnsen Knights is the third in LCB Game Studio’s Pixel Pulp series. The series takes pulp fiction, gives it a paranormal twist, and turns it into a video game. To date, it has…
Read MoreI really like the first two games in the Pixel Pulp series, and I’m quite looking forward to the next title – Bahnsen Knights – that follows an investigator looking into a fast and powerful cult. Each game in the series has a distinct look: Mothmen 1966 is very green-black,…
Read MoreI love a good spooky story; it doesn’t have to have jump scares, it just has to be deeply, deeply unsettling. That’s the kind of story told in Varney Lake, the second in a trilogy of Pixel Pulp games. I reviewed the first game, Mothmen 1966, about a year ago.…
Read MoreI’m obsessed with the paranormal. The older I get, the more interested I am in it. It started as a mortality thing, but has expanded past that into sheer curiousity. I’ll read what I can, watch what I can, listen to what I can. I’m very open to what others…
Read MoreI’m going to start this by being very upfront: before playing Wylde Flowers for PC, I played it through on Apple Arcade. Twice. I legitimately spent dozens of hours in the cozy world created by Studio Drydock. Despite that, after booting the new Switch version up and seeing the camera…
Read MoreWhat’s the result of combining cryptids, retro graphics, and pulp fiction? Why, Mothmen 1966 of course! It is the first title in what is already being called the Pixel Pulp series, by LCB Game Studio. I feel a bit bad for those I’m close with, as I’ve been rambling about…
Read MoreI have a preferred list of supernatural entities: ghosts, cryptids, aliens. Sometimes they get mashed together, as it happens with the Mothman; he is thought to be an alien creatures who either warns of or creates catastrophic events. Developer LCB Game Studio and publisher Chorus Worldwide have announced Mothmen 1966,…
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