Give me a musical, narrative-driven adventure game and I’ll be quite pleased. Throw in renovating an old hotel using a weird gun, a spray-painting mechanic, and spooky ghosts, and I’ll be chomping at the bit to play… as I am when it comes to There Are No Ghosts at the Grand. Take on the role of Chris David, who unexpectedly inherits an old, dilapidated English Hotel. At the Grand, nothing is as it seems. He can apply all the paper and paint he wants during the day, but something still shivers and slithers (gulp) during the night.
Some will tell you there are no ghosts at the Grand. Do not believe them.
Here is a description of the game from Xbox:
Inherit a crumbling English hotel and restore it by day while battling ghosts by night in There Are No Ghosts at The Grand. With a sardonic cat, a talking power tool, and a twisting supernatural plot, this is a spooky, cozy, musical mystery unlike any other. You have exactly 30 days and 30 nights to restore the crumbling hotel and explore the surrounding seaside village for eerie supernatural secrets.
Developed by Friday Sundae, There Are No Ghosts at the Grand was announced for PC and Xbox Series. Additional platforms will be announced at a later date.
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