My impatience for, well, anything is well-documented at this point. Waiting five years for a game seemed completely unfeasible but I have done it! I have waited half a decade for Read Only Memories: Neurodiver (ROM: Neurodiver), the sequel to 2015’s 2064: Read Only Memories. When I was offered a chance to preview the game for PC last month, I…
At first glance, it’s difficult to understand Ghostpia’s appeal. You place static screenshots, out of context, next to the breathtaking art of Otomate’s visual novels, the vivid energy of something like Danganronpa, or even independent efforts like Sweetest Monster or Corpse Factory, and it’s really hard to see why PQube…
Read MoreFun trivia fact about me: After Hatsune Miku figures, the most collectible plastic I have in my home is a collection of rubber ducks. I’ve always liked them as a kid (and have always liked ducks in general), and they come in such a wide variety these days that they’re…
Read MorePuzzle Bobble is an amazing puzzle game. I use that tense specifically because it’s one of those concepts where the developers got it absolutely plumb right from the get-go, all the way back in 1996. Yes, that was a long time ago. But I’m right. Fire up a copy of…
Read MoreMonster Menu: The Scavenger’s Cookbook could have been something special. The premise is really quite clever, but unfortunately, it ends up relying too heavily on the roguelike foundations for that premise to really take flight. Survival is meant to be the core of the thing, and in theory, it reaches…
Read MoreVery, very rarely does a game get made about the Tokugawa Shogunate. There are thousands of games about the Sengoku wars that came immediately before, and there are plenty made about the end of the Shogunate as well. The 250 years in the middle, however, are largely blank (at least,…
Read MoreIt’s unclear to me what audience LEGO 2K Drive is intended for. It’s very capable at what it does, but it also seems to be an effort to shove a whole lot of best practice big game stuff into a package, and in doing so comes across as a little…
Read MoreI joke frequently about how I’ve never made it off the tutorial plateau of The Legend of Zelda: Breath of the Wild, so it’s just as well that you don’t need to have played that game to get stuck into Tears of the Kingdom (though I’m sure it helps). Tears…
Read MoreI have lost track of how many Mercenaries games there have been at this point. Developer, Rideon, certainly churns them out, and the series has evolved into a comfort food experience. They look vaguely like Final Fantasy Tactics or Tactics Ogre, and play like a vaguely decent homage to those…
Read MoreDokapon Kingdom: Connect is a clever little attempt to take the board game format, and apply it to an RPG. Just go in with the expectation that it’s the latter that only looks like the former, and you’ll be well placed to have a good time of it. Related reading:…
Read MoreAs I do with FMV games, I’ve had my eye on Mia and the Dragon Princess since it was announced last year. This one is a pretty straightforward interactive film with branching narratives. It’s made by two of the heavy hitters in contemporary FMV gaming, Wales Interactive and Good Gate…
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