Fuck AI. Fuck it, fuck it, fuck it. Kazuma Kaneko’s Tsukuyomi is a good example of why game developers should never touch Gen AI. It’s an actual insult to the intelligence that Kazuma Kaneko would actually put his name to this and believe that people would just accept it. For this game alone, my respect for the guy and his…
Fuck AI. Fuck it, fuck it, fuck it. Kazuma Kaneko’s Tsukuyomi is a good example of why game developers should never touch Gen AI. It’s an actual insult to the intelligence that Kazuma Kaneko would actually put his name to this and believe that people would just accept it. For…
Read MoreThe Two Point series has a lot to answer for. Yes, SEGA’s brand of casual business simulations is silly and charming, and it’s fun to see what whacky schools, hospitals and museums you can cobble together. But in their desperate effort to be feel-good fun times, the Two Point series…
Read MoreI went into Tomodachi Life: Living The Dream, having not played the original, and not really followed it. That is to say, I went in entirely unprepared for the utterly surreal experience that awaited me. I started by making myself, as is fairly standard for “life sim” games like these.…
Read MoreI suppose it was inevitable that at some stage, some indie developer would look at Scrabble and think to themselves “Roguelike!” After all, that r-word seems to be perennially glued into the indie developer mindset these days. Despite my growing hesitancy to touch anything with said r-word in the feature…
Read MoreThere was a time when Capcom was the most experimental game publisher, by a long way. Those of us who had PS2s and GameCubes at the time will remember that alongside the likes of Resident Evil 4, Capcom developed highly experimental stuff like P.N.03 and published Killer7, which was the…
Read MoreThis is the first time I have played Super Mario Bros. Wonder, and I feel fortunate for that, as this has been an unmitigated delight to experience for the first time, especially now that it has the multiplayer stuff added into it. The result is a big package of Nintendo…
Read MoreSatire is a difficult challenge for a game developer. On the one hand, the satire needs to criticise the subject. On the other hand, if the game feels too good to play, it is very easy to feel like a celebration of the subject instead. If you were to undermine…
Read MoreNintendo’s timing with its no-pressure comfort food games has been fortuitous. Animal Crossing landed at almost the exact moment that people around the world were desperate for some no-stress escapism from COVID-19. Now, Pokémon Pokopia launches right at the time that America massively escalates global tensions by committing war crimes…
Read MoreFor people who enjoyed the vibes of Monster Hunter, but found the challenging, highly technical action combat to be overwhelming, Capcom came up with the Monster Hunter Stories series. The first two were enjoyable, but with Monster Hunter Stories 3: Twisted Reflection, Capcom has landed on something really special indeed.…
Read MoreJust when I think my love for the work of Hamster Corporation has peaked, the team goes and finds a whole new level. Arcade Archives is doing the good lord Hatsune Miku’s work in preserving a whole bunch of arcade games that the rights owners either can’t, or see little…
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