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Interview - Page 2

by Matt
February 16, 2026
Cherrymochi/Interview/Interviews/visual novel

Haunted by Lost Futures: Cherrymochi’s Jen Williams on Dusk Index: Gion

Jen Williams has seen the future, and like many of us, she’s worried about it. The studio lead at Cherrymochi, the Japan-based indie outfit behind the cult hit Tokyo Dark, spent the early 2000s working with Hewlett-Packard on GPS-triggered gaming experiments in Bristol. Back then, everyone was certain they were building a utopia. “This is the future and this is…

The key art for Dragon Quest I & II HD-2D Remake, cropped to a 16:9 ratio.
Dragon Quest/Interview/Interviews/Square Enix

On reimagining the beginning with Dragon Quest I & II

When Square Enix revealed the Dragon Quest III HD-2D Remake, there was always the sense that they weren’t going to be done with this, and so it wasn’t totally surprising when it was announced that the first two games in the legendary “Erdrick Trilogy” would get the same treatment. Related…

Q & A with the developer of Minos, where you get to be the minotaur

You can always trust Devolver Digital to back interesting, quirky and different…

TGS 2025 Interview: Carrying the Somnium Torch: Kazuya Yamada on Making No Sleep for Kaname Date – From AI: THE SOMNIUM FILES

The AI: THE SOMNIUM FILES series is inseparable from the creative identity…

Never game screenshot

Bringing fine art to video games: An interview with Nomada Creative Director, Conrad Roset

September 24, 2024
Indie/Interview/Interviews

So much of Neva, as well as its predecessor, Gris, comes down to Conrad Roset, the Creative Director of Nomada Studio, and the creative force behind both games. As a visual artist by trade, and one who has been exhibited in major galleries around the world, Roset’s games were always…

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Voyeurism, exploitation, and a dash of bubblegum: An interview with the developer of The Crush House

July 30, 2024
Indie/Interview/Interviews

“It’s time to start taking reality TV more seriously,” a headline in Columbia University’s magazine proclaimed. It’s true, too. As the article goes on to note: “Studies reveal that more people in the US are watching reality TV than not, and nearly half of all TV series are unscripted. Media…

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Macabre Aussie Game

Q & A: The devs behind the next Aussie hit – horror game, Macabre

May 24, 2024
Australia/Indie/Interview/Interviews

Well, that didn’t take long. Just 48 hours after launching a Kickstarter that was hoping to raise $85,000, the developers of upcoming horror game, Macabre, blasted right through that initial ceiling. In fact, it’s already exceeded $100,000 – $104,000 at time of writing. There’s still 37 days to go for…

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Key Art For Pepper Grinder

Dig Dug platforming? Q & A with the devs behind Pepper Grinder

March 18, 2024
Devolver Digital/Indie/Interview/Interviews

It’s hard to find innovation in the 2D platformer genre at times. However, “Dig Dug plus Ecco the Dolphin” is certainly a concept that we don’t remember coming across before! That is how the developer of Pepper Grinder describes his debut title, which has been more than seven years in…

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Interview with the producer and director of Dragon Quest Monsters Dark Prince by DigitallyDownloaded.net

Developer Q & A: What to expect from Dragon Quest Monsters: The Dark Prince

November 23, 2023
Interview/Interviews/Nintendo Switch/Square Enix

Since as far back as the Game Boy Color, Square Enix has taken strides to compete with the likes of Pokémon and Shin Megami Tensei to offer a monster collecting and battling JRPG series of its own. Dragon Quest Monsters might not be quite as high profile as some of…

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A hero image from Romance of the Three Kingdoms VIII

On revisiting Romance of the Three Kingdoms 8 to bring it to a modern audience

October 4, 2023
Interview/Interviews/Koei Tecmo

One of the more interesting announcements that occurred around Tokyo Game Show this year was that the next Romance of the Three Kingdoms would actually be a case of looking back: Rather than moving to Romance of the Three Kingdoms XV, as might have been expected, we’re instead getting a…

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Nobunaga's Ambition Awakening Interview with DigitallyDownloaded.net

On bringing new ideas to Nobunaga’s Ambition, a 40-year-old strategy series

June 23, 2023
Interview/Interviews/Koei Tecmo/Nobunaga's Ambition

With 16 titles across 40 years, there are very few properties that have had the kind of longevity that Koei Tecmo’s Nobunaga’s Ambition has enjoyed. While it might not be the world’s most popular and accessible strategy series – that goes to either Civilization or Total War – the commitment…

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Exit Veil Interview DigitallyDownloaded.net

Dark Tokyo: An interview with Cherrymochi

April 12, 2023
Cherrymochi/Indie/Interview/Interviews

Cherrymochi hasn’t been around all that long – this Japanese-based developer only has one published game so far. But what a game it is! Tokyo Dark is essential stuff – it’s gripping, smart, provocative and evocative. It’s a masterpiece that seems destined to have a small cult following, but those…

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DigitallyDownloaded.net reviews My Mad Scientist Roommate Turned Me Into Her Personal Robotic Battle Maiden?!?

Podcast-in-Video: An in-depth chat with Lached Up Games

January 12, 2023
Interview/Interviews/podcast/Podcasts/Video review/Video reviews

We had a special guest on the Digitally Uploaded podcast this month – Lachlan, from Lached Up Games! He’s been on the podcast before, but because we love his fanservicey take on Australian visual novels, and the fact he has a new one just out on Steam, we couldn’t resist…

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DigitallyDownloaded.net interviews visual novel developer, Ebi-hime

Interview: On being the most prolific indie VN author

January 10, 2023
Indie/Interview/Interviews/visual novel

Ebi-hime is one of the most inspiring VN authors. Specialising in two very niche genres – Yuri and “Grim” VNs, the creator behind the likes of Sweetest Monster, Blackberry Honey, and Strawberry Vinegar has been incredibly prolific for years now: the Steam creator’s page features 26 games alone, with four…

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