Video by Matt S. Lost Sphear is the first major JRPG of the year, and is the follow up project for the team that did the remarkable I Am Setsuna. I’ll have a full written review up on the site later in the week. For now, though, here’s a video…
Read MoreVideo by Harvard L. The Red Strings Club is a new narrative-driven adventure game, with an old-school aesthetic and lots of cyberpunk influences. The difference is that where most games use cyberpunk as a pathway to yet more action, The Red Strings Club does things very, very differently. In this…
Read MoreVideo by Matt S. One of the things that I love about the Samurai Warriors games is the way that they depict history. Often they’re dismissed as not being “realistic” to history, and that’s certainly the case, but as I’ve argued in the past, they are authentic to history. Related…
Read MoreVideo by Matt S. I love Zen Studios and its approach to pinball. I loved Zen Pinball 2 with a passion, and I love Pinball FX 3 even more, if that’s possible. Related reading: Matt’s review of Pinball FX 3. What’s especially impressive is that the developer has been so…
Read MoreReview by Matt S. There’s a natural synergy between the city builder, and space colonisation. The entire appeal of a city builder is taking a wide, empty space of land and then building it up by adding buildings and people so that it that nothingness can become a thriving metropolis.…
Read MoreVideo by Matt S. PQube will launch French Bread’s latest 2D fighter, Under Night In-Birth Exe:Late[st], in early February for PlayStation 4, PlayStation 3 (no, really), and PlayStation Vita. We’ve got a solid month before we can run a review of the game, but we figured we’d give people a…
Read MoreReview by Matt S. We’re nine days into 2018, but I am already completely comfortable in calling this: Briks 2 is the worst game of the year. There’s nothing about this Breakout clone it that isn’t broken at a fundamental level, and to add insult to injury this game is…
Read MoreVideo by Matt S. I’m a massive, massive fan of the roguelike. I’ve been playing games like this as long as I’ve been playing games at all. For example, I have fond memories of losing hour after hour in my childhood to Nethack, because it was a (legally) free game…
Read MoreVideo by Matt S. I don’t write enough about local multiplayer experiences at DDNet. Mostly it’s because my family, friends and I tend to be busy people these days as kids, work, and other commitments bite into our time, so it’s harder to organise a multiplayer session than it should…
Read MoreReview by Matt S. It had to happen. After 2017 was a year of almost endless quality in terms of the games releases, and indeed it is hard to argue that it isn’t the best year of all time for the industry, one of the last games I played for…
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