Interview by Matt S. God Wars: Future Past is going to be one of the most important tactical JRPGs that you’ll ever play. Not because it’s going to do anything particularly innovative with the way it plays – because it’s explicitly aiming to be as traditional as the genre comes…
Read MoreInterview by Matt S. Australia’s largest game developer is Melbourne’s Firemonkeys. The company was formed when Firemint, the developer behind the superb Flight Control, acquired Infinite Interactive (Puzzle Quest) and then merged with IronMonkey after EA required the two of them, which gave the game developer with its current name.…
Read MoreInterview by Matt S. The first modern entry into the Deus Ex franchise; Human Revolution, was a remarkable game in many ways. Set in a dark cyberpunk world, it gave players a large world to explore, with plenty of things to see and do, while also driving players down a…
Read MoreInterview by Matt S. The release of a new Civilization game is always cause to get excited. Without a doubt the most popular and enduring example of 4X strategy, 2K’s Civilization series is now hitting its 25th anniversary, and the upcoming game, to release in October, is promising some big…
Read MoreReview by Matt S. Superbugs is a game that looks so very simple. You’re presented with a petri dish, and then tasked with killing multiplying bacteria as a clock ticks down. Keep them at bay long enough and a new antibiotic will be developed, killing them all, and then the…
Read MoreInterview by Matt S. It has been a good year for serious game about serious political topics. We’ve had titles such as 1979 Revolution focus on retelling a historical event that is rarely discussed without propaganda – that of the Islamic Revolution in Iran. Another example is NORTH – a…
Read MoreInterview by Matt S. I’m a big fan of both virtual reality (VR) and augmented reality (AR) – especially AR. Having experienced both in various forms, the technology works, which is important enough, but it also promises to bring the digital world and the real worlds together for the first…
Read MoreInterview by Lindsay M. Happy Canada Day to all our Canadian readers, and all those Canadian at heart. To celebrate, we’ve got a great interview with a developer from Canada’s capital: Paige Marincak, the creator and developer of Gataela, a four-part RPG with Victorian Steampunk flare. Marincak is a University…
Read MoreInterview by Matt S. When Ingress was announced back in 2012, I am certain that a lot of people dismissed it a gimmick or fad. As much fun as it might sound to have a game that tasks you with wandering over the real world to specific locations to achieve…
Read MoreInterview by Matt S. There aren’t that many examples of game developers that look to take a serious, mature look at sex and romance in games. The topics show up often enough in a tokenistic or, at times, humorous manner, but few make these themes critical to the entire gameplay…
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