For years now the games industry, media, and community has been calling for the Australian government to do something to support the games industry. We look over at places like Poland and Canada, which have become thriving hubs of game development and the arts thanks to government investment, and can’t…
Read MoreReview by Matt S. It’s refreshing to see a developer turn things around like this. The original Clea was a noble idea and effort, but struggled in execution. Clea 2 takes the same basic idea that powered the original, but finds interesting ways to iterate and build on it, and…
Read MoreReview by Harvard L. One thing I love about the indie games space is that if you like something, you’ll always be able to find more of it. Room to Grow is an elegantly designed puzzle game that instantly reminded me of modern puzzle triumphs like Snakebird, The Witness and…
Read MoreInterview by Matt S. It always does my heart good to see an independent developer from Australia be able to break out and create something, and that’s exactly what Mischka Kamener from Melbourne has been able to do. In just a day or two Kamener will release Room To Grow,…
Read MoreVideo by Matt S.There are three games in the Choices That Matter, which come to us from Aussie outfit, Tin Man Games. Over the last couple of months, the company has been quietly dropping them on the Nintendo Switch, and while they look modest (being pure text adventures), there is…
Read MoreReview by Matt S. Oh, this game is good. This game is really, really good. The previous Choices That Matter title, released on the Nintendo Switch last year, was an excellent example of how pure text adventures can still be both relevant and compelling. This one, And Their Souls Were…
Read MoreAwards by DDNet Team It’s that time of year again, where we roll out the red carpet and celebrate the best that 2020 has offered us. In a year that has otherwise been so terrible, the fact that we’ve had a steady stream of such excellent games to play has…
Read MoreReview by Matt S. Clea is the kind of game that you’ll want to champion, because it is clearly a labour of love deal. It’s the product of a largely one-man Aussie indie developer, and it comes with a strong vision, some lovely aesthetics, and all the right ideas. It’s…
Read MoreNews by Matt S. Optus, a telecommunications company in Australia that still hasn’t managed to figure out how to provide a mobile phone signal for the hour-long train ride between Australia’s #1 and #10 largest cities, has decided to launch an application that gives a big-time advantage to gamers… provided…
Read MoreReview by Matt S. Quantum Suicide has been a very long time coming. We first wrote about the game back in 2016, saw it in action in 2017 at TGS, and thought then that things were coming together nicely. As happens so often with video games, though, things didn’t come…
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