Although the video game is a relatively a young medium, it already has evolved in numerous ways. The technology behind video games has gone from not even managing 256 available colours, pixels, and sounds to providing over four billion available colours, over eight hundred thousand pixels for display, and an orchestral array of available notes. The games themselves have transitioned from Pong to 2D shooters to platformers to role-playing games to first-person shooters to massively multiplayer online RPGs. The audience has grown from several thousand to several million individuals.
But the question of whether or not the recipe produces a desirable product is one not easily answered. While on the surface the video game has the elements of a charming and delightful package, that is also the problem; the surface does not say anything about the core of the game. While individuals who play Evoland will have to decide for themselves whether there’s a core beneath that presentation, I can personally say this about the game; it is a one-trick pony.
But let this be clear; Evoland is far from a bad, or even bland, game. The first play-through novelty is the reason why I can still recommend this game, especially to those who grew up with those early iterations of the Legend of Zeldaand Final Fantasyseries. The wonder, humour, and in-joke references are a genuinely enjoyable experience when players don’t know they’re coming. This is mainly why I have been skirting around actually discussing Evoland in detail; if I discuss too much about the game, then I will spoil it for many potential players.Contributor
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