Review by Matt S.
Or I was just boring. And in fairness I probably am boring, but Farming Simulator is legitimately good fun. This isn’t a new franchise now, and every year I see people buying this game for kicks and giggles, and finding themselves sinking dozens of hours into it.
It’s like a less abstract Harvest Moon, basically, and it’s appealing for much the same reason. The very idea of recreating actual “work” that actual farmers do doesn’t sound like much fun at first, but the appeal of Farming Simulator is literally in watching stuff grow; there’s a simple pleasure to watching a farm build up around you and filling it with with fields of crops which can then be sold for profit and the proceeds used to buy more stuff and build a bigger farm. For those that care, Farming Simulator has the license for various real-world manufacturers of farming equipment, and that authenticity helps build a connection to the environment that you’ll be working it – it all feels that much more real for it. And so in no time you’ll be clearing fields, planting crops, and waiting for the produce to grow so you can take it to the market that’s offering the best rate and selling it for profit.

The game takes place in an open world environment, complete with a small town and people wandering around as the day draws on. This environment in many ways resembles the model dioramas that people like to build… and is equally lacking for interactivity. In other words it all looks nice on the surface, but when you try and do anything with it, you can’t. See a pedestrian on the side of the road, and you can drive right through him or her, and the vehicle will just pass through as though they were a ghost. They won’t even react to a speeding tractor coming straight at them. Cars don’t react if hit by a head-on collision, either, and the town that is featured in Farming Simulator 2014 is a sleepy one indeed; it’s rare to see more than a few moving bits on screen at any one time.

With multiple types of crops to grow and sell and plenty of different equipment to buy and land to field, there’s a true wealth of content in Farming Simulator 2014. If you can look past the fact it was clearly built on a budget (it looks good, but pop-in is a issue, for instance), and are willing to give it a chance despite its theme, then you may well find this a surprisingly addictive and rich experience.
– Matt S.
Editor-in-Chief
Find me on Twitter: @digitallydownld

