Interesting games on October 19

7 mins read
Abaddon: Princess of the Decay
I’m a big fan of for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, allows you to be transgressive, subversive, and downright dangerous. It’s a true “art gallery” for game ideas and creative developers, and it should be celebrated for that.

What makes a little difficult at times is finding things that are interesting to play. Discovery is a real issue when great ideas are buried among high school projects and nasty little efforts to scam a quick buck from players. With that in mind, I thought what might be helpful to readers would be if I did a brief write-up of interesting games that I’ve come across on each week. In many cases these games will be unfinished or “in development,” but I’m highlighting them because they promise something special and are well worth keeping on the radar.Note: I also haven’t played these games. I highlight them as interesting based on the description and concept. Where I find the time to do actual reviews or other coverage, I will compose separate articles on the game in question. These aren’t so much an endorsement (or piece of criticism) as they are a head’s up.

Naturally, if you want to pick up a couple of the Dee Dee visual novels while you’re there on to support our work here, I would be eternally grateful! There’s a new one that recently came out, Sade!

VGA Golf

I don’t expect you to understand just how pumped I am for VGA Golf, but I am really, really pumped for VGA Golf. See, as a child, I spent an unholy amount of time playing Microsoft Golf on my Windows 95 PC. I’m not even the world’s biggest fan of the real-world sport of golf, but the simple, challenging mechanics of that packaged-in PC title really held my attention. VGA Golf is a homage to the golf games of that era.
It is quite the comprehensive package to boot, with support for four players online, or 16 players offline (remember LAN parties? Yeah, relive those good ol’ days with this). Furthermore, the game has been released as open source, meaning that other players can create their own course, balls and props. That the developer is offering all of this at whatever price you’re willing to pay is all the more generous.
It has been quite some time since a tower defence title has been worth turning your head for, but Yokai Moon might just be the one to do it. The build currently available on is a demo (it’s free, naturally), but already the game looks like it’s in a great state, with some gorgeous pixel art and that ever-entertaining yokai theme.



This is one of those tower defence titles that have a day/night cycle. During the day you’re going to be preparing the fortress for the impending attack. You’ll need to collect food, buy equipment, prepare villagers for combat, and so on. Then at night the yokai attack and you need to fend them off. With 100 events, 20 different villagers, six enemy types, and 25 pieces of equipment, this is a game that already has some impressive scope, too.

Ambition: A Minuet In Power

You probably wouldn’t have ever thought that a game about being a fashionable socialite in 18th century Paris would make for a compelling game, but Ambition does look like the real deal. You need to amass wealth and respect, and you’ll do that using the full range of tools available to you: you’ll charm, date, gossip, and either alter the course of history or end up in the lineup for the guillotine. This is Paris on the way to revolution, and you need to be well aware that you have enemies and they’ll be scheming against you too.

We don’t have many games that deal with the subject of revolution-era France. There are plenty of games about Napoleon and what came after the revolution, of course, but efforts to depict the social and political dramas of the time are few and far between. This “revolutionary romance,” could well be something special, and it certainly has the quality art and production values behind it.

Abaddon: Princess of the Decay

The thing that immediately caught my eye with Abaddon was the aesthetic. It looks very much like the kind of aesthetic that you get from haunted houses in a fairground. Which is a great thing. There’s nothing quite like Z-grade horror. Then, as I read on, it seems to get better and better – it’s a turn-based RPG, it has a massive library of pixel art (and full-colour versions) to unlock (170, no less!), and there’s a stress system that can lead to permadeath!


Now there is a catch. Abaddon is a very adult game (the localiser/publisher is out-and-out hentai specialist, Fakku), so naturally, if that’s an issue for you then this game isn’t going to work for you. For what it’s worth, though, it does seem like the effort to be a game behind the smut is genuine, which is about where I like this stuff pitched myself, so I’m going to make the investment (note: this game also got itself refused on Steam, I believe, so is definitely the way to support the developer here).

– Matt S. 
Find me on Twitter: @mattsainsb

Matt S. is the Editor-in-Chief and Publisher of DDNet. He's been writing about games for over 20 years, including a book, but is perhaps best-known for being the high priest of the Church of Hatsune Miku.

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