Sonic Rivals was a decent attempt at adding a new twist to classic 2D gameplay, but it ultimately fell a bit flat. Thank goodness for second chances though, right? Surely Sonic Rivals 2 has righted all the wrongs of its predecessor? Nope. While Sonic Rivals 2 indeed repairs some of the first game’s problems, it has to go and introduce new ones in their stead.
While boss fights were uninspired-yet-decent affairs in the original Rivals game, several of the ones here are genuinely awful. They are often designed in such a way that precision is mandatory…yet you’re always fighting with your rival, causing a stalemate. On the bright side, the artificial intelligence has improved significantly. It’s just a shame that it comes off feeling cheap since the bosses themselves are so poorly executed.
This time around, the game has voice acting for the story sequences. Depending on your preference, this could be either an irritating addition or another area where Rivals 2 dominates its precursor. I personally think of it as an honest attempt to make the banter seem more than throwaway. The soundtrack is as unremarkable as before, composed of some generic but upbeat tracks. I’d love to give them some credit for including the obligatory cheesy lyrical theme song, but it’s not even a minute in length.


I didn't care for this game, and I knew I wouldn't because I knew the developer's quality of their previous titles.
I found this game quite fun, what's with the low score?