Super Mario 64 is often cited as the first major 3D platformer, but that’s just what it was – major. Several other titles beat Nintendo’s launch title to the punch, and although it differs greatly in mechanics, Jumping Flash is one of them. It’s not nearly as impressive as it would have been in 1995, but it’s a cute little platformer that showcases what the PlayStation hardware was capable of.
Some would say things become too easy, though. Most of the levels can be completed in a handful of minutes or less. That seems reasonable enough for a platformer, but there are only 18 stages (including the even shorter boss battles). In other words, that’s 12 rather brief levels. There are some unlockable modes after you’ve completed the game, but I didn’t find that the altered carrot locations change things too much.



Oh cool. I'd never even heard of this game. So, if it ever does get released in Australia, I think I might just pick it up 😀