There’s a couple of different theories regarding trilogies. One is that the first is the best, that the fresh idea that warranted multiple sequels is representative of a great idea that, while perhaps hampered by budget constraints, has real soul. The second theory holds that the first sequel is the…
Read MoreThe latest Street Fighter legacy title to hit Xbox LIVE is perhaps the most under appreciated one. The game was originally released without much fanfare and didn’t really, shall we say, stand the test of time. My biggest problem with the game (and biggest disappointment) was that only a smattering…
Read MoreThe latest Street Fighter legacy title to hit Xbox LIVE is perhaps the most under appreciated one. The game was originally released without much fanfare and didn’t really, shall we say, stand the test of time. My biggest problem with the game (and biggest disappointment) was that only a smattering…
Read MoreEidos Interactive was riding high. Through the early part of 2000-2010 it was producing hit franchise after hit franchise. Tomb Raider, Timesplitters, Theif, Hitman and Deus Ex to name a few. This UK publisher was one of the real forces to reckon with. Then things went awry. Those hit properties…
Read MoreEidos Interactive was riding high. Through the early part of 2000-2010 it was producing hit franchise after hit franchise. Tomb Raider, Timesplitters, Theif, Hitman and Deus Ex to name a few. This UK publisher was one of the real forces to reckon with. Then things went awry. Those hit properties…
Read MoreFiremint is pretty much the only large game developer left in Australia. Tragic on one hand, but good for Firemint on the other. Now all the wannabe Miyamotos of the future will drop in for a spot of interning. And this is how we ended up with Flight Control on…
Read MoreFiremint is pretty much the only large game developer left in Australia. Tragic on one hand, but good for Firemint on the other. Now all the wannabe Miyamotos of the future will drop in for a spot of interning. And this is how we ended up with Flight Control on…
Read MoreGamebooks are making a bit of a comeback right now. Thanks in large part to the iPad, but also the various e-Readers out there, there’s been a number of developers that have seen opportunity in revisiting this non-linear style of story telling. Fighting Fantasy is possibly the most highly regarded…
Read MoreGamebooks are making a bit of a comeback right now. Thanks in large part to the iPad, but also the various e-Readers out there, there’s been a number of developers that have seen opportunity in revisiting this non-linear style of story telling. Fighting Fantasy is possibly the most highly regarded…
Read MoreThis is better. After playing through Tom Clancy’s Splinter Cell HD, I was wondering how Ubisoft’s other two PS2 spy classics would work in HD. Chaos Theory has largely resolved those concerns. From the outset, it is obvious that this is a far more mature production. The cut scenes have…
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