White. It’s at first captivating, but maybe that’s because it is all around me. Maybe I have somehow stepped into heaven itself? Confused, I start to look around a bit further, only to find a throne made of stone setting behind me. The throne is, well, rather plain - not something fit for a king. In the distance I can see a small building admits the vast ocean of white, yet there’s no sign of safe passage. Can I walk upon this white ocean? I must be able to; I have no choice but to try. And it’s just as I started to leave my throne, possibly stepping into an endless fall within its white depths, mere moments after I had entered this strange world called Kairo, that a single thought drifted across the forefront of my mind: if this is the last step I’m to take here, who am I?
Using a minimalistic visual approach admirably, the world of Kairo unfolds like a well-written novel before your eyes - without a single word of dialogue. From a distance, what appears to be blank walls, taking a closer look finds them to be fully textured of stone or granite. Yet, it’s the mysterious alien-like architecture that holds the storyline weaved throughout it - always just outside of your reach. This strange and hauntingly desolate world starts to come alive as you push ever deeper into its labyrinth, returning power to this alien place. All the while a hall of coffins brings a constant reminder that this was once a civilised place. As my journey presses ever farther, urged by the constant desire to unveil the sights that lie behind the next pathway’s end, another thought presses on my mind once again - I don’t think I should be here.
Much like its visuals, the puzzling gameplay found here is deceptively simplistic in nature. In first person viewpoint, you’ll wander around pushing blocks into position and bumping/standing on pressure switches to manipulate the world’s environments. While at first the solutions can be quite simple, later into the journey the answers are never far out of reach and yet are designed in such a way that oftentimes the answer you are looking for is found only once you stop over thinking the situation at hand. To keep frustration minimal, a clever hint system allows you three hints per puzzle to put you on the right track without ever actually giving up the solution. The way the world comes to life with each solved puzzle makes Kairo so captivating. What was once a few rings strangely floating in midair, becomes a brilliant stream of whirling electricity powering ever higher into the sky. It is in this manner that Kairo’s storyline unfolds within its architecture. It brings hope that the many questions that continue to unravel inside your mind along your journey will finally get an answer.
In the past year, we have been captivated by unique titles that take us on creative and emotional journeys. While Kairo is not on the same level of perfection as last year’s Journey, its a haunting adventure through the desolate alien ruins that is wholly captivating and unnerving at the same time, with an abundance of secrets scattered throughout its stunning architecture. It’s refreshing to find a game that puts ‘you’ inside the adventure. Kairo is an absorbing adventure that keeps you guessing until the very end, but one thing is for certain - Kairo is a must for fans of the genre.
- Christopher Ingram
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