Endless Ocean Luminous is a rare treat. We live in a world where the games industry is steadfastly committed to speed. Often it’s done through violence and combat, but not always. Even puzzle game developers are on the hunt for ways to make their ideas flow as snappily as possible. And then there’s Endless Ocean. A game that’s quite content…
I’m going to simply copy in a big chunk of my original review of Neptunia X Senran Kagura: Ninja Wars on PlayStation 4 for this review of the new Nintendo Switch edition. I almost wasn’t going to play this version at all, as the updates that were being trumpeted in…
Read MoreA game… where you might learn something?!?! Perish the thought! That is what Chinatown Detective Agency is, though. It’s inspired by the classic Carmen Sandiago (the only game we were allowed to play on school computers when I was in primary school), and it’s a puzzle-based adventure game where the…
Read MoreIt’s a lightgun game where the lightgun aim doesn’t work properly. It’s an arcade game that offers no challenge no penalty for running out of lives. It’s a remake that has lost all the atmosphere and appeal of the base game. Congratulations, developer MegaPixel Studio, I genuinely have no idea…
Read MoreTaito Milestones is undeniably cynical. The publishers have the gall to claim that it is a compilation of some of Taito’s most important historical work, and yet there are some absolutely massive, glaring omissions in the library. More than that, though, it’s disappointing that one of the best retro arcade…
Read MoreBefore I sat down to play The Cruel King And The Great Hero, I thought it was going to be in the same vein as The Liar Princess And The Blind Prince, a previously-published NISA title with a very similar aesthetic. That would have been enough for me. The Liar…
Read MoreI should love Dark Deity more than I do. The developers clearly have passion for what they’re doing, and the thing that they’re doing is copying one of my favourite games of all time. In its entirety, Dark Deity aims to clone the two Fire Emblem titles that were released…
Read MoreNintendo is a versatile company. Over the many years that it has been around, it has produced everything from experimental artsy experiences to blockbuster trend-setters, and lengthy single-player journeys to pure multiplayer joy. There’s little Nintendo can’t do, but if I was to pick out one thing within the oeuvre…
Read MoreI’ve already reviewed Gal*Gun: Double Peace twice – once on import when it was originally released, and then again when PQube localised it for the rest of the world. I don’t have too much to add to either of those reviews in terms of an analysis of how they play,…
Read MoreConan Chop Chop wants to sit somewhere between Gauntlet and Hades. It wants to be an action roguelike with a moreish loot system, but also being orientated heavily towards bringing four friends together for some button-mashing chaos. Unfortunately, it’s much too inconsistent to reach the heights of either genre-defining great,…
Read MoreWith its title, Triangle Strategy takes being “on the nose” to a whole other level. While that is a weakness because it is difficult not to roll the eyes at it on first impressions alone, the ideas and concept behind it are sound and make more sense the further you…
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