The third in the now-trilogy that started with AI: The Somnium Files is the first that Kotaro Uchikoshi took a back seat to. He still had a supervisory role, but it’s one of Uchikoshi’s mentees, Kazuya Yamada, who gets the creative credit for this one. The good news is that Yamada is every bit as thirsty as Uchikoshi at his…
Dandori is a pretty simple word in the Japanese language. It simply means “plan,” “arrangement,” or “organisation.” A person that’s really effective at organising their time has good dandori. A person that is always late to meetings has poor dandori. For most Australians, dandori isn’t that important. If I could…
Read MoreMy review of The Legend of Heroes: Trails Into Reverie is going to be quite different, because it’s largely pointless to actually review it. If you’ve never experienced a Legend of Heroes title before, then do not bother starting with this one. It’s only going to confuse the daylights out…
Read MoreIn recent years (thanks largely to the success of the Ryza trilogy), Gust and Koei Tecmo’s Atelier series has grown from being a very niche and micro-budget JRPG property to become something that, while not exactly mainstream, holds itself well in the market and can find an audience beyond genre…
Read MoreI’ve run out of patience with the Richman series. I want to love them, but the feeling is clearly not reciprocal. This is the third game that developer/publisher, Softstar, has released on the Nintendo Switch, and not only does it demonstrate that there is little interest in improving the series,…
Read MoreWhat happens when you blend the otome visual novel sub-genre with death games like Danganronpa or Squid Games? Essentially, you get Charade Maniacs. This is Idea Factory’s latest to make its way out west and it’s an intriguing and eclectic thing. I don’t know if this particular fusion of ideas…
Read MoreA full disclaimer here: I’m not the world’s biggest fan of Sonic the Hedgehog. I respect the contribution that the series has made to the history and development of video games, but I do find the characters aggravating, and the aesthetics garish. More simply, I just prefer slower-paced platformers that…
Read MoreRain is a common motif in noir. Whether it be the grim, dank, and hostile urban decay of Se7en, or the neon-drenched dystopia of Blade Runner, water is so common to noir that there is, to quote Paul Schrader in his book Notes on Film Noir “an almost Freudian attachment…
Read MoreLoop8: Summer Of Gods is too easy to overlook. I know, I put it to a side myself while I was playing much larger and high-profile games (such as Final Fantasy XVI). I do feel like I did this game a disservice, however, as it is different and has the…
Read MoreOnce, many years ago, I read an argument that the enduring popularity of Harvest Moon/Story of Seasons in its homeland in Japan has to do with a very real desire for a “sea change” or “tree change” among Japanese urban populations. If this is true (and I believe there is…
Read MoreBleak Sword DX is the latest Apple Arcade game to make its way over to consoles. This Devolver Digital-published title was always an admirable and interesting effort to take the core tension and taut action of the Souls “genre” and make it work on mobile devices. It did work and…
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