There is a problem when you make something subversive: how do you back it up with a sequel? If the sequel is too familiar and follows in the footsteps of its predecessor, it is no longer subversive by definition. It has lost its creative identity. This is unfortunately the case with Labyrinth of Galleria, the sequel to Labyrinth of Refrain:…
Some of the greatest feats of media can draw back their origins to some of the most primitive corners of the Internet. Just think about how great Kingdom of Loathing or Nethack has been over the years. And that’s why we’re paying attention to ASTILBRA Revision, a side-scrolling action RPG…
Read MoreIt’s really disappointing that Square Enix would dump the third Voice of Cards release in the middle of such a jam-packed schedule. Even from Square itself. The company has released DioField Chronicle, NieR Automata on Switch, and Valkyrie Elysium in the span of just a few weeks and it has…
Read MoreA deluge of Harvest Moon/Rune Factory/Stardew Valley-likes have come out of nowhere, but there really has been a lot of them in recent months. Perhaps it is something cultural. Perhaps developers are observing an increasingly tired and agitated community around them as the ongoing terrors of climate change, pandemics and…
Read More“Fire Emblem meets Baldur’s Gate” is certainly a five-word phrase that will get me to pay attention to something, and that’s exactly what DioField Chronicle is. With some incredibly gorgeous production values backing it up, this is a game that, almost by stealth, has come through to be one of…
Read MoreThe Legend of Heroes series is famous for being impenetrable for newcomers and also having a fanbase that likes it that way. They’ll insist that you absolutely cannot play any game in this series without having magically played all the other games first. And if you like the wrong ones…
Read More“Through me you pass into the city of woe: Through me you pass into eternal pain: Through me among the people lost for aye. Justice the founder of my fabric moved: To rear me was the task of power divine, Supremest wisdom, and primeval love. Before me things create were…
Read MoreYou have to go back around 16 years to find the last time that an Atelier title had a “3” next to it. From the PlayStation 3 onwards, Gust has been predominantly interested in building games with new protagonists each time. Characters might cross over from one title to the…
Read MoreWhen I think back to my early efforts in game criticism, things get a bit hazy (I’ve reviewed thousands of games since, give me a break), but I’m pretty sure that La Pucelle, on the PlayStation 2, was the very first JRPG I was ever given the opportunity to review.…
Read MoreARGH! Argh, argh, argh, arghhhhhhhhhh! Dusk Diver 2 is so frustrating. So utterly, cruelly frustrating. Somehow this sequel is even more frustrating than its predecessor. I can see what the developer wanted to achieve with it, and I appreciate it on so many levels. It just doesn’t come together in…
Read MoreSoul Hackers 2 is a throwback to the glory days of Shin Megami Tensei. There was a point where Atlus’ premier property focused on ideas rather than sheer style, and some real classics came out of that approach. SMT 3: Nocturne and the Digital Devil Saga duo were my favourites…
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