Don’t Stop, Girlypop! is a fast-paced arena movement shooter developed by Aussie indie studio Funny Fintan Softworks. Today, the developer, alongside publisher Kwalee, announced that the game will launch for PC in late January 2026. The brand new release date trailer showcases the game’s fast-paced combat, vibrant arenas, unique movement mechanics, and customization items.…
Whispers of the Luminaries is an Aussie-developed idol-themed murder mystery game inspired by the Famicom Detective Club and Ace Attorney series. It is about finding hope in the darkest of times. Following the release of the game’s demo via Steam, its Kickstarter page gained hundreds of followers waiting for the…
Read MoreNot to be that person, but I’m a trained photographer who can no longer do much of it due to chronic illnesses. Because of this, photo-based games have a special place in my heart. Fomography is a story-driven game about an aging man reliving his life through the lens of…
Read MoreDeveloper/publisher Kitfox Games has already worked with many indie developers to publish their games, including Six Ages: Ride Like the Wind, Dwarf Fortress, and Pupperazzi. Today, the Canadian company announced a new partnership with Blue Bottle Games for noir space sim Ostranauts. It is already available in Early Access for…
Read MoreSolo developer Andre Gareis and publisher Dear Villagers have partnered together to launch narrative, non-linear detective game Mindcop. Set to launch later this year for PC, PlayStation, and Nintendo Switch, Mindcop puts you in the shoes of the titular detective, trying to determine which of a camp’s inhabitants is a…
Read MoreToday’s second (now-annual) Panic Games Showcase shows off recent and upcoming titles being published by Panic. (In case there’s any confusion, the date in the title is for Australia and the date in the header image is North America.) All the games overlap with last year’s presentation, which you can…
Read MoreThe first trilogy of Pixel Pulps from LCB Game Studio had phenomenally pulpy narratives and retro graphics. Each game (Mothmen 1966, Varney Lake, Bahnsen Knights) stood solidly on its own, but if you play all three you also follow the story of a paranormal investigator attached to each. I deeply…
Read MoreWhat do you get when you combine an Assassin’s Creed designer and a bestselling author known for his Warhammer storytelling? An emotional indie walking simulator, of course! The combination seems to be cooking up something special in Tales from the Mabinogion: it is a narrative-rich, third-person adventure game that travels…
Read MoreI don’t think I’ve played a lot of games developed in Indonesia, but the ones that I have remain with me: Coffee Talk, its sequel, and A Space for the Unbound are great examples. While more horror than cozy, Let Me Out can teach its players about Indonesian mythology. Fascinating!…
Read MoreI’ve always found hidden object games relaxing. There is something about allowing your brain to zoom in on a scene to find things that is just delightful. I cannot tell you how many of those old Big Fish Games titles I’ve played for stress relief. Hidden object games are currently…
Read MoreThis week in games, the trend is titles set in a taiga featuring protagonists with amnesia! That’s oddly specific, but let’s run with it! First, Grizzly Man was announced (and you’ll want to read more about it here). Now the spotlight turns to Angst: A Tale of Survival. Teased before…
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