Review by Alex Kidman. Back when I was but a teenager – which wasn’t quite the middle ages, but was some time ago – I attended a medieval-themed fancy dress party. As was befitting my social status at the time, I went dressed as a humble peasant. Yes, I was…
Read MoreReview by Matt S. With a heavy dose of the same kind of 19th-century English countryside gothic aesthetic that was instrumental in making Wuthering Heights my favourite book of all time, Maid of Sker hits the ground running. This game is beautiful and, while it is only very (very) loosely…
Read MoreReview by Matt S. You’ve got to be impressed with the kind of gonads a developer team would have to have to look at the whole zombie arena thing and think to themselves “hey let’s do a no-frills, budget version of that!” Undead Battle Royal is a perfectly playable game,…
Read MoreReview by Matt C. Biomutant comes with an intriguing premise: in a post-apocalyptic world where humans are long-gone and mutant animals have taken their place, a martial art called Wung-Fu rules the day. The future of even this broken world hangs in the balance thanks to the dying Tree of…
Read MoreReview by Matt S. The best way to think of Miitopia is as a silly little playground, and that it’s a very personal playground. The experience that you’re having with it is only ever going to make sense to you. A friend or family member, should they walk into the…
Read MoreReview by Matt S. We’ve seen quite a few free-to-play mobile rhythm games be re-packaged up as premium experiences and released on Nintendo Switch. Deemo, Cytus, Voez, Musynx, Lanota, and probably some others that I’m missing. As a fan of the genre, I’ve enjoyed all of these, and I enjoy…
Read MoreReview by Matt S. I have a voracious appetite for tactics JRPGs. Especially if they look and feel like Fire Emblem. I’ve never forgotten just how much I fell in love with the first Fire Emblem to be released in English (the on the Game Boy Advance, and I swear…
Read MoreI’m going to be honest, Essays on Empathy is precisely the kind of game that I would purchase, and then inevitably let languish in my Steam library because I’m never “in the mood”. Such has been my tendency of late when it comes to art games; there are dozens that…
Read MoreReview by Matt S. It would be so easy to look at Shin Megami Tensei III: Nocturne, view its unrelenting darkness, its crushing, claustrophobic difficulty, and the heavy use of religious aesthetics and iconography, and just assume that all of that is in the service of a kind of primitive…
Read MoreReview by Matt S. Death Crown is almost unplayable on Switch, and has given me a headache every time I have tried. Consequently, this is going to be a pretty short review, and that’s a pity because I love almost everything about it. The most immediately obvious quality about Death…
Read More