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Review: Strategic Command WWII: World at War (PC)

December 7, 2018
grand strategy/grognard/PC/PC Review/Reviews/Slitherine/Strategic Command/Strategic Command WWII: World at War/Strategy

Review by Matt S.  I’m constantly criticising the way that stuff like Battlefield and Call of Duty handle World War 2. It’s not that I think World War 2 should not be the subject of video games, film, or anything else. It’s that I think there should be a moral…

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Review: Drive on Moscow (Sony PlayStation 4)

April 24, 2018
Drive of Moscow/grognard/PlayStation 4/PS4 Review/Reviews/Slitherine/Strategy/Wargame

Review by Matt S.  Drive on Moscow is the last thing you’d expect to see on a console. Tactics RPGs and even more serious strategy titles like Nobunaga’s Ambition are one thing, but Drive on Moscow is the full grognard experience. The most hardcore of the hardcore. The kind of…

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Review: Desert Fox: The Battle of El Alamein (iPad)

June 29, 2014
Desert Fox: The Battle of El Alamein/grognard/iOS/iPad/Reviews/Shenandoah Studios/Strategy

Review by Matt S. Shenandoah Studios is the ultimate example of what a specialist studio can do with the tablet and smartphone platform to create deep, engaging experiences. Focusing entirely on classical wargames, the studio is on to its third game with Desert Fox: The Battle of El Alamein, and…

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Review: Drive on Moscow (iPad)

December 2, 2013
Apple/Drive on Moscow/grognard/iOS/iPad/Reviews/Strategy/Wargame

Review by Matt S. Drive on Moscow, the follow up to Shenandoah Studio’s previous wargame, Battle of the Bulge, is a near carbon copy of the engine that ran the team’s previous effort. That’s a good thing because there are still far too few genuinely serious wargames available on the…

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Review: Battle of the Bulge (iPad)

December 19, 2012
Apple/Battle of the Bulge/grognard/hardcore game/iPad/Reviews/Strategy/turn based

At the start of the year, when Digitally Downloaded was far smaller, if I had mentioned “grognard” in a review every reader would have understood what I meant. We were very much focused on the various strategy and RPG genres back then. We have since expanded of course, and that’s…

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