Review by Matt S. Demon Slayer has become an anime behemoth. The recent(ish) film had the rare achievement of pulling in over $500 million in the box office, and that is something other beloved anime films like Your Name and even the classic Spirited Away weren’t able to manage. As…
Read MoreVideo by Matt S. Metroid Dread is a long time coming. It was originally planned to be a DS game – one of the “key” games for the console – but then dropped off the planet completely. Most people assumed that it was done and dusted… until Nintendo’s surprise announcement…
Read MoreReview by Matt S. It’s difficult to shake the notion that Nintendo and the developers that it works with are not quite sure what to do with Metroid. The formula is, of course, of an excellent standard. An entire genre (i.e. the “Metroidvania”) doesn’t get named after a game that…
Read MoreReview by Matt S. When you have a moment spare, go and look at a picture of the Gamecube controller. Take a close look at the analogue sticks. Notice something? If your response was “the case around the stick has eight little ridges”, then you’re looking at the biggest problem…
Read MoreReview by Matt S. In many ways, I prefer Judgment to Yakuza. This is by no means a slight directed towards my beloved Yakuza, but the mobster film tradition that that series taps into is just not as interesting to me as the noirish thriller that was Judgment. Now that…
Read MoreReview by Matt S. I barely remember the BloodRayne Betrayal I played back on the PlayStation 3. When I heard that there was going to be a remaster of it, just two things came to mind: firstly that it was brutally difficult and that it was one of the most…
Read MoreReview by Matt S. Auteur theory, and whether it should be applied to video games, is one of those more interesting debates that we can have about this medium. Most of the time it’s difficult to identify a single person as being responsible for the creativity in a game; the…
Read MoreReview by Harvard L. There’s that rare beautiful moment when playing a scrolling shooter where the speed and the tension fade away, and the player is suspended in a perfect state of flow. I get this feeling on the rare occasions that I make it past Stage 2 on Gradius,…
Read MoreReview by Harvard L. From its beginning, Boomerang X seems like it’d be a pretty unassuming game – the player washes up on a beach, comically tosses away a survival knife, and finds a four-bladed weapon (it looks more like a shuriken, but the game’s called Boomerang X so we’ll…
Read MorePreview by Matt S. I’ve finally been able to get some hands-on time with the console (PlayStation 4) version of Samurai Warriors 5. As my favourite series within the Musou genre (one of my favourite genres), I’ve been aching for a go as other critics have been previewing it on…
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