Sci-fi game The Invincible launches this November

Based on a futurologist's best-selling book.

2 mins read
The key art for The Invincible. It features a red sky, sandy ground, and an astronaut's helmet with a skull inside.

I love that games based on books are becoming more of a thing lately, and not just comic books. The Invincible is based on the bestselling novel of the same name by hard science-fiction author and Polish futurologist Stanisław Lem, and it mixes expansive space vistas with retro-futuristic and atompunk design aesthetics. The game has been on my radar for a bit now, since June 2022’s PC Gaming Show. And I’m happy to say that there is now a release date set for its PC and console launch.

Players are put into the role of Yasna, a sharp-tongued astrobiologist who is on a mission to the eerie planet Regis III. The mission goes awry, and Yasna ends up being instructed to find her crew and bring them back whether they’re dead or alive. Regis III seems uninhabited, but that doesn’t mean visitors become unopposed rules. The philosophical nature of events on the planet make Yasna question the scale of humankind’s ambitions.

Yasna will uncover mind-boggling scientific phenomena and fragments of what’s been lost. She then reports to her Astrogator and lets his voice guide her through hard times. Use tools such as a telemetry or a tracker, and drive a vehicle through the stunning landscape. There are realistic interactions with analogue technologies in this retro-futuristic timeline. Every decision can bring her closer to danger. Make choices and follow the mystery, but never underestimate the power of evolution.

If you’re attending Gamescom this week, you can check out a demo version of The Invincible at the 11 bit studios booth in hall 10.1. There will also be a game-themed PC assembled by AMD for your viewing pleasure, if that’s something that is up your alley.

Developed by Starward Industries and published by 11 bit studios, The Invincible will be released for PC via Steam/Epic/GOG, PlayStation 5, and Xbox Series on November 6.

Lindsay picked up an NES controller for the first time at the age of 6 and instantly fell in love. She began reviewing GBA games 20 years ago and quickly branched out from her Nintendo comfort zone. She has has developed a great love of life sims and FMV titles. For her, accessibility is one of the most important parts of any game (but she also really appreciates good UI).

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