Interesting games on December 28

7 mins read

List by Matt S.

I’m a big fan of for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, allows you to be transgressive, subversive, and downright dangerous. It’s a true “art gallery” for game ideas and creative developers, and it should be celebrated for that.

What makes a little difficult at times is finding things that are interesting to play. Discovery is a real issue when great ideas are buried among high school projects and nasty little efforts to scam a quick buck from players. With that in mind, I thought what might be helpful to readers would be if I did a brief write-up of interesting games that I’ve come across on each week. In many cases these games will be unfinished or “in development,” but I’m highlighting them because they promise something special and are well worth keeping on the radar.

Note: I also haven’t played these games. I highlight them as interesting based on the description and concept. Where I find the time to do actual reviews or other coverage, I will compose separate articles on the game in question. These aren’t so much an endorsement (or piece of criticism) as they are a head’s up.

Naturally, if you want to pick up a couple of the Dee Dee visual novels while you’re there on to support our work here, I would be eternally grateful! There’s a new one that recently came out, Sade!

Cursed Kingdom

We’ll start the last summary for the year with what looks like an absolutely fascinating game, especially given the global social climate right now. Cursed Kingdom is a game about a pestilence that has broken out, and your job is to try and protect people and stop them from dying via a combination of isolation and healthcare. Sound familiar?

This takes the form of a highly abstracted wireframe game, where you’ve got to send troops to block roads and prevent the plague from spreading, while also deploying a precious few healers strategically to stem the flow of disease in those areas where border closures won’t work. I love these highly abstracted board games, and Cursed Kingdoms looks like a simple, but challenging delight.


BafWorld also looks like a simple little game that could be really challenging. In Bafworld, you need to build up a city on a little island, protect it from invading pirates, and rescue cats(?). In other words, it looks like it’s part Sim City, part strategy game, and all indie heart and soul.  

I really love the aesthetics of Bafworld, with its low-fi blocky sprites and Sim City 2000-era environments. The developer does seem like they (I assume it’s a solo effort) has modest ambitions for the game. The store is all of four lines of description and there’s only a vague sense of the game being built into something full-featured and released on other platforms (including Steam). But what’s there is fully playable, and it does look robust in its current form. One that strategy fans may well get a good bite out of.
No Crossroads

We have even more strategy to share this week! Seems like Christmas time is the time to release indie strategy games. No Crossroads looks like a hyper-indie take on Advance Wars, and that’s a great thing indeed. As the description goes: “No Crossroads is a turn-based strategy game focused on resource management and small-scale turn-based combat. You are tasked with establishing a new colony on a hostile island where resources are limited and the enemies are at your doorstep. Explore the island, protect and expand your territory, and level up your heroes.”

The game needs a bit of work on its interface, which looks very placeholder, though the little character sprites and environments looks charmingly minimalist and complete. The fact you can even play this in your browser is a nice touch, though it’s also downloadable with a “name your own price” price tag if you want to support the developers. With a bit of ongoing work and support, No Crossroads could be something genuinely good.
Finally for this week; an erotic game with a lofty premise! Kharis bills itself as a “literary erotica story”, and is a Twine-made game with no visuals and an entirely linear narrative. It’s a book, basically. Just a book that you enjoy as you would a game. If it can be like a marginally more interactive Anäis Nin story, then that’s going to be well worth your $5. Of course, it could also be utterly terrible. A lot of erotica is. The genre is pretty famous for terrible writing. But it’s certainly worth persevering for the bad, because the good can be so exquisite.
Now with that said this game/book/story/thing does seem like it goes some extreme places. The full list of content warnings include some pretty heavy spoilers, and I’ve spoiled the game on myself so you don’t have to, but… yeah. It goes places. But then, that’s also okay, and even good. Extreme art that takes you right out of your comfort zone is a valuable part of the arts, and well worth supporting. So, if you do like your erotica with a heavy dose of the extreme, be sure to bookmark this particular title.
– Matt S.
Find me on Twitter: @mattsainsb

This is the bio under which all legacy articles are published (as in the 12,000-odd, before we moved to the new Website and platform). This is not a member of the DDNet Team. Please see the article's text for byline attribution.

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