Interesting games on August 30

8 mins read

List by Matt S.

I’m a big fan of for the freedom and open platform that it allows for developers to be creative, experimental, and directly canvas the audience for feedback for games that are not yet ready for primetime on Steam and its ilk. In addition, allows you to be transgressive, subversive, and downright dangerous. It’s a true “art gallery” for game ideas and creative developers, and it should be celebrated for that.

What makes a little difficult at times is finding things that are interesting to play. Discovery is a real issue when great ideas are buried among high school projects and nasty little efforts to scam a quick buck from players. With that in mind, I thought what might be helpful to readers would be if I did a brief write-up of interesting games that I’ve come across on each week. In many cases these games will be unfinished or “in development,” but I’m highlighting them because they promise something special and are well worth keeping on the radar.

Note: I also haven’t played these games. I highlight them as interesting based on the description and concept. Where I find the time to do actual reviews or other coverage, I will compose separate articles on the game in question. These aren’t so much an endorsement (or piece of criticism) as they are a head’s up.

Naturally, if you want to pick up a couple of the Dee Dee visual novels while you’re there on to support our work here, I would be eternally grateful! There’s a new one that recently came out, Sade!

Embraced by Autumn

This game looks absolutely beautiful. It’s one of the more pricey games on, coming in at around $Aus20, but when it looks like it is of this standard, then it’s probably worth the investment. Though I haven’t played this specific game (yet), the developer is also one of the most prolific visual novel developers out there, and with the likes of Sweetest Monster, A Winter’s Daydream, Strawberry Vinegar, AIdol, and others as credits to their name, they do know their stuff with this genre and have the track record to suggest that this one is probably worth the price of admission too.

This game is about a cross-dressing protagonist and four girls to fall in love with, and the developer really has gone all-out to give this adventure a distinctive flair and detailed background. It has 200,000 words of text (making it a substantial VN of around 12 hours in length), with unique routes for all the characters, as well as some really gorgeous character artwork and renders of the French countryside. 
Like Castlevania? Like Metroid? Imagine putting them together. That’s a concept never thought of before… okay I’m being sarcastic here, but what Toziuha Night may lack in originality, it certainly seems to make up for with passion and commitment to the genre, and the protagonist has nice legs and a rather eye-opening corset for added points. 

This game is very specifically aiming to be a traditional homage to the era of 32-bit consoles (Symphony of the Night, in other words). However, it has one absolutely fascinating feature that I would love to see in action – from the game’s description “Any player will be able to design their own map, and other players will be able to download it and play”. Now, I don’t know about you, but if the developer really can pull of Castlevania Maker, I think this game might just turn a lot of heads on release. For now, the game is just in development, but you’ll be able to support the developer for what you think the project is worth and keep an eye on its ongoing development.

Gates of the Ancient

I do love seeing developers deliberately limit themselves to test themselves. Imagine giving yourself the challenge of trying to create a fast-paced, fluid 3D space action game using the limitations of the… Commodore 64? The computer that used the big floppy discs. The computer that used tape! That’s what this developer has done with Gates of the Ancient – a full, 3D, polygonal exploration space game.

You’ll be fighting pirates, aliens, and ancient robots while zipping around the universe using wormhole technology. You’ll be able to upgrade your ship and make use of ancient artifacts. It even has roguelike elements, just to make each playthrough fresh. This is an enormously ambitious project by the developer and… they’re giving it away for free. Miku bless and this developer (though please do consider throwing them a few dollars as thanks for doing this). 


Ever want to wake up on a Saturday or Sunday morning and just relax, having survived another week of work? Well, tough luck, since you’re going to have to take the dog for a walk, buy coffee filters, file tax returns, and return the books (you probably never read) to the library. Such is the misery that Adulting! presents – reminding us all that you never get to be carefree anymore. Ever. 

This little Game Boy project was produced in GB Studio for the GB Compo 2021. It’s still a work in progress, but it’s a basic “follow the breadcrumb” game, with this particular chain of breadcrumbs being so frustrating (and relatable) that you want to make use of the dedicated cursing button. More games need a dedicated cursing button. It’s totally free to play (and again please support the developers if you can), and you can even load it up on your emulator console of choice if you’d like to play it properly old school.

– Matt S. 
Find me on Twitter: @mattsainsb

This is the bio under which all legacy articles are published (as in the 12,000-odd, before we moved to the new Website and platform). This is not a member of the DDNet Team. Please see the article's text for byline attribution.

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