News by Matt S.

I’ve mentioned this previously, but today we’re able to make the full announcement and drop the first press release: today we’re formally announcing the next Dee Dee visual novel! The press release below has all the details, but the point is that this will be, by far, the largest, most complex, most detailed and most ambitious of the VNs that we’ve done to date. It really is shaping up to be at least 2-3 times as long as any of the previous ones… *at least*.

It’s going to take a little longer to produce as a result, though it is going to release this year. I will make sure that you’re all kept in the loop with regular updates, art drops, and news though, so bear with me. I really think this one will be worth it. I’ve got a very, very strong vision for it.

And now, the press release:

DDNet Announces Sade

The fourth entry in the ongoing My Time With Dee Dee visual novel series is its biggest yet!

DDNet, the game publishing arm of, is thrilled to announce that the fourth volume in the My Time With Dee Dee visual novel series will be Sade. It will be the biggest and most intense visual novel in the series to date… and yes, it will be more than a little transgressive.

The concept

It’s impossible to overstate the influence that Marquis de Sade has had on literature and culture. Interpretations of his work shift over time – during more conservative periods he represents the most vile ideas thrown onto paper unfiltered. At other times he’s been interpreted as a manifestation of the energy of revolution and a virulent mirror to society’s excesses and hypocrisy.

Sade, the latest in the My Time With Dee Dee series, adopts that energy. Inspired by Marquis de Sade, though as motif rather than a literal interpretation, this game will explore the often-neglected socio-political horror that Sade expressed through his work, and re-frames it in a modern context.

Note: While this game is inspired by Marquis de Sade, and will certainly push boundaries, it’s also not going to be the “pornography” that people immediately associate with Sade. Rather, this is drawn from Sade’s underlying themes and philosophies.

The game

Sade will be the biggest and most adventurous game in the series to date. It brings together all the character, art, environments and settings of the previous My Time With Dee Dee visual novels, while adding even more choice, flexibility, and branching paths.

Key features of the game include:

– Five characters, each with their own complete narrative arcs and events.
– A complex, branching narrative that occurs over five days – your decisions matter, and the game and its mysteries will play out very differently based on each and every decision that you make.
– Nine endings – really mess things up and your story will be over before it begins. But can there be any “good” endings in a world inspired by Sade? That is the question…

As with all My Time With Dee Dee visual novels, there will also be a “Teach Me, Professor,” bonus mode that gives you an interactive essay looking at the thematic and narrative underpinnings that went into the making of this game. With so many paths to work through, Sade is designed to be very replayable, and interesting each and every time.

Don’t forget, if you do back us on Patreon, you will get the game as part of your support when it releases. There will also be plenty of exclusive news, art reveals, and more there, which you can access for just $1/month – and that’s in addition to supporting all the reviews, videos and podcasts that we produce. If you’d like to support us on Patreon, you can do so here.

– Matt S. 
Find me on Twitter: @mattsainsb

This is the bio under which all legacy articles are published (as in the 12,000-odd, before we moved to the new Website and platform). This is not a member of the DDNet Team. Please see the article's text for byline attribution.

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