There are no shortages of quality strategy games on the iPad. But that’s now. It wasn’t long ago that that was not the case at all.
There was Civilization Revolution, which was certainly the finest portable version of that game, but it has only been in the last 12 months that the more serious strategy game fans have had titles like Combat Mission Touch, Battle of the Bulge and XCOM to really satisfy that itch for serious strategy on the go.
Slitherine have been specialists in that exact genre for years over in the world of PC gaming, and now Great Battles Medieval joins Battle Academy and Legion in its iPad strategy. As with Legion this is a fairly old game that has been around on PC for years, but by no means is it outdated. It is, in fact, still good fun for strategy fans, even if it lacks the production values to convert genre newbies.

Between battles players can buy new equipment for their units and level them up with unique skills as they gain combat experience. It’s fun to watch your armies grow and diversify with experience, of course, and there is just enough diversity that there is replay value in trying out different combinations of units and skills.

As a consequence of being a largely cerebral game with minimal visual feedback, it’s hard to imagine people who are not fans of hardcore wargames getting into Great Battles. At the same time, as a wargamer, it’s difficult to reconcile the enemy AI, which is just not dynamic enough to keep experienced strategy nuts on their toes. Beyond simply charging into the fray, or making some very obviously projected flanking manoeuvres, Great Battle’s enemy generals are a remarkably uninspired lot.

Overall it’s a good thing that these kinds of games are coming to the iPad. Great Battles doesn’t hit the production values of a Total War game, but it offers enough in its own right to be a fine addition to the iPad’s expanding credentials as a strategy gamer’s delight.
– Matt S
Editor-in-Chief
Find me on Twitter: @DigitallyDownld
I’m also on MiiVerse: WaltzIT
