Boy Pac-Man has changed a lot over the last 33 years. I still remember the arcade cabinets that released when I was just a little kid back in 1980 (I feel like I just dated myself a bit there). But as with all things, a touch up was needed to keep Pac-Man alive in the modern era. A new animated show featuring the globular one came out this summer, and this game is based on that series.
Pac-Man and the Ghostly Adventures puts you in charge of the titular character as you help him navigate through a variety of levels and worlds battling ghosts and trying to help his friends and school mates. The high school Pac attends serves as sort of a hub between levels, with characters you can interact with. Most surprising among these for me were the classic ghosts like Pinky and Inky. No long are they your enemies, but friends at the school.
Rest assured however, Pac-Man is still dealing with more than his fair share of hostile ghosts.
The core game in the Ghostly Adventures is a platformer, with plenty of enemies to dodge, levels to jump about and perfectly timed techniques that will either make or break your progress. Clearly the title is aimed toward a slightly younger audience, but I have to give some serious nostalgia points to Namco Bandai here for their sound effects. After a bit of research, it appears the television show’s cast is represented in the game, but those voice actors are not what really caught my ear. It was the handful of classic sounds (and the introduction song) that really took me back a lot of years.

Pac also can find a variety of power-ups along the way. Some of them are pretty straightforward, such as the ability to hit your enemies with a fireball or a ray of ice, while others such as the chameleon suit help make you invisible to enemies for a time or use your long tongue to grapple along from one post to another. Even the more mundane powers occasionally get used in unique ways though. For example, fireballs can thaw enemies in blocks of ice or melt obstacles during slide-like area segments, while the freeze ray can be used on fountains of water to reach otherwise inaccessible one-ups.
While the newer sounds and music did not do a great deal for me, I did enjoy the visuals quite a bit. They are not overly detailed – no one is going to mistake Pac-Man’s later adventure as a technical marvel, but some cool lighting effects and vivid use of colour do a good job of adding a fun, friendly vibe to the game. There is a fair amount of activity taking place in the background as well. In early levels you can see ghosts soaring by that are simply part of the scenery, and in another a police car zooms by unexpectedly.
Outside of the core game, there are a few other diversions as well. While adventuring through the world you can find tokens and pieces of fruit that you can use to unlock different arcade machines. These are generally throwbacks to classic cabinet.

Pac-Man is ultimately a fun little title that does enough things to stand out on its own, while not doing anything to greatly revolutionise the 3D platforming genre. The story is a bit uninspired, but everything else has enough going for it to appeal to the younger fans of platforming titles.

