When endless runners get things wrong you get 2 Fast 4 Gnomz. I literally found the time I accidentally got a wooden splinter stuck so far under my fingernail that I had to go to a doctor and have the entire nail cut off more entertaining. Because there was blood when that happened, see, and according to most big-budget blockbusters blood is fun, no?
I digress, but that’s because I don’t really want to think about Gnomz, much less play it. But as I am the consummate professional here I go:
Of course, by the second level I realised why the sprites were so small – the gnome is a dynamic little fellow and runs at such a speed that every pixel of that 3DS screen needs to be stretched so that players can see enough of the level to move through it. Of course, the game’s obstacles also become tiny and difficult to see by this shrinking effect – so you’re going to die anyway.
Gnomz would last all of an hour if it was not for that ridiculous artificial difficulty. Thanks to an utter lack of personality or charm though, I would not have bothered playing this to the end even if it did only take an hour to complete. Unfortunately though I had to for this review. Be glad that I play these games so I can warn you, dear readers, from wasting your time or money on them. If you don’t have a smart phone and so don’t have access to many endless runners, then save your money for Harmoknight, a 3DS game that at least promises to do something different, and if it fails at that, at least looks presentable.
- Matt S
Find me on Twitter: @DigitallyDownld
Or on MiiVerse: @WaltzIT