In hindsight, I probably shouldn’t have played ArcRunner. While it looks the part of a cyberpunk dystopia, the game itself was clearly only ever going to be a roguelike shooter drenched in neon. While it’s easy to say that you shouldn’t criticise a game for not being something it never tried to be, I would argue that in using the…
There is something fascinating about how frequently the classic JPRG genre has become something that independent game developers have decided to pastiche. It’s more than perhaps any other genre. Yes, there are plenty of modern games that channel retro shooters like Doom, and many independent developers are inspired by Mario.…
Read MoreI struggle to think of a more consistent developer than Otomate. The Idea Factory otome specialist developer produces games at such a rate that I’m convinced the only reason we don’t get all of them in the West is that the localisers simply can’t work that fast… and that’s a…
Read MoreTsugunohi has been around for a few years on PC, but despite the developer proudly proclaiming the many, many minutes of streaming time it has chewed up in the promo material (over 100 million video views, apparently!), it’s been niche and exactly that kind of indie horror. Now it’s on…
Read MoreI must admit, I never thought I’d see Cricket Captain land on the Nintendo Switch. The Football Manager Touch series does fine, but this is a whole other kettle of niche. In theory, cricket should work nicely for a manager game. Cricket is a sport of statistics and tactics, as…
Read MoreLike most people, I grew up with Disney being a real part of my childhood. So, while I find the content of modern Disney to be little more than a corporation demanding money, the classic hijinks of Mickey and Donald and co will always tap into deep nostalgia. Case-in-point: Next…
Read MoreGiven that Koei Tecmo won’t do anything with its Uncharted property (no, not the Sony one), Sailing Era was something worth paying attention to leading up to its release. With some truly beautiful character art, this promised to be a swashbuckling adventure on the high seas, combining JRPG mechanics with…
Read MoreNobunaga’s Ambition has finally landed on the Nintendo Switch. To celebrate the series’ 40th anniversary, Koei Tecmo has gone all out to make this latest entry in the venerable series assessable, story-driven, and interesting, and the team there has comprehensively succeeded. Related reading: Our interview with the producer and director…
Read MoreDandori is a pretty simple word in the Japanese language. It simply means “plan,” “arrangement,” or “organisation.” A person that’s really effective at organising their time has good dandori. A person that is always late to meetings has poor dandori. For most Australians, dandori isn’t that important. If I could…
Read MoreMy review of The Legend of Heroes: Trails Into Reverie is going to be quite different, because it’s largely pointless to actually review it. If you’ve never experienced a Legend of Heroes title before, then do not bother starting with this one. It’s only going to confuse the daylights out…
Read MoreIn recent years (thanks largely to the success of the Ryza trilogy), Gust and Koei Tecmo’s Atelier series has grown from being a very niche and micro-budget JRPG property to become something that, while not exactly mainstream, holds itself well in the market and can find an audience beyond genre…
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