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roguelike - Page 2

The key art for Deck of Haunts.
by Lindsay
September 25, 2026
Dangen Entertainment/News

Deck-building roguelike game Deck of Haunts launches for consoles in October

DANGEN Entertainment and Mantis Games have announced that Deck of Haunts, a sinister deckbuilding roguelike where players become a haunted house, will launch for consoles in early October. Perfect for Halloween! The console announcement trailer showcases the expanded version of the game launching for consoles, as new cards, rooms, missions, and more have been added since its PC release in…

Reviews/Sony/Sony PlayStation 5

Review: Saros (Sony PlayStation 5)

There was a moment there where I thought that my issues with the big AAA-blockbuster space were with me. That I’d become jaded from having played far too many games, and seeing how the sausage gets made first-hand, and therefore I had lost perspective. Yet Pragmata then came and demonstrated…

Review: Kazuma Kaneko’s Tsukuyomi (Nintendo Switch 2)

Fuck AI. Fuck it, fuck it, fuck it. Kazuma Kaneko’s Tsukuyomi is…

Review: Minos (PC)

Did you know that, while mazes are designed to confuse and confound…

Review: Mado Monogatari: Fia and the Wondrous Academy (Sony PlayStation 4)

August 13, 2025
JRPG/Reviews/Roguelike/Sony PlayStation 4

Mado Monogatari is the JPRG property that gave the world the Puyos – the cute little blobs that form the basis of the Puyo Puyo series. We don’t get many of the Mado Monogatari titles out west, though (as far as I know the only one is actually Sorcery Saga…

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Review: Scar-Lead Salvation (Sony PlayStation 5)

May 26, 2025
Reviews/Roguelike/Sony PlayStation 5

Scar-Lead Salvation is very close to being a very good game. The creative energy is good, the aesthetics are appealing, and the action is tight. Unfortunately, while it was clearly inspired by Returnal, it misses the mark in several critical areas. You play as Willow, who is either a woman…

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Review: Death end re;Quest: Code Z (Sony PlayStation 5)

May 14, 2025
JRPG/Reviews/Sony PlayStation 5

Like its predecessors, Death end re;Quest: Code Z looks like it should be a pretty standard Idea Factory JRPG. You’ve got cute anime girls, most of them with very large assets, and magical girl-style transformation screens that make full use of those assets for maximum impact. Then you have long…

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Review: Warriors: Abyss (Sony PlayStation 5)

February 19, 2025
action/Reviews/Roguelike/Sony PlayStation 5

We’re being spoiled for Musou right now! A month after Koei Tecmo released the exceptional Dynasty Warriors Origins, the company went and stealth-dropped Warriors: Abyss as part of a Sony State of Play show. This is an action roguelike heavily inspired by Vampire Survivors and similar “horde” games, and while…

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They key art/illustration 1 for Driveloop. A man and a woman hang on to each side of a retro-futuristic car, with weapons aiming at a mass of large robots surrounding them.

Use your vehicle to fight off hordes of steampunk-inspired robots in Driveloop, launching in April 2025

November 26, 2024
Indie/News

Fast-paced top-down roguelike shooter Driveloop takes you through post-apocalyptic cityscapes to fight through insane mechanical hordes of steampunk-inspired robots was set for a Q2 2025 launch; that window has now narrowed to April 2025. The developer describes the game as a blend of vehicular combat and strategic customization where players…

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Epyx Rogue Key Art for a review of the game on Nintendo Switch

Review: Rogue (Nintendo Switch)

July 23, 2024
Nintendo Switch/Retro/Reviews/Roguelike

I’m about to really age myself, but when I was young, the idea of (legitimately) free video games was very different to what it is today. There were no microtransactions, and no Fortnites, Genshin Impacts, or MMOs. If you were playing free, you were either playing shareware demos or very…

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A screenshot from Teenage Mutant Ninja Turtles: Splintered Fate

Review: Teenage Mutant Ninja Turtles: Splintered Fate (Nintendo Switch)

July 16, 2024
Nintendo Switch/Reviews/Roguelike

One of the things that I find continually surprising about video games is the idea that, on the one hand, we consider them to be inherently an art form, but on the other, we just never talk about games in the same frameworks that we talk about every other art…

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A newly-cropped version of Dee Dee in the DDNet news studio.

The catch-up coffee: July 8, 2024 (IFI Summer Festival 2024 Edition)

July 8, 2024
catch-up coffee/News

Welcome to Digitally Downloaded’s weekly catch-up news feature, the catch-up coffee. With each issue I will bring you the best news that you may have missed. Grab the biggest mug you’ve got, fill it with your favourite brew, and catch up with us (and our favourite news anchor, Dee Dee)!…

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The key art for Food Devils.

Path of the Midnight Sun developer Studio Daimon has announced a new strategy RPG roguelike game, Food Devils

May 3, 2024
Indie/News

The first game from Studio Daimon – a JRPG called Path of the Midnight Sun – has a great narrative, solid gameplay mechanics, and a pleasing aesthetic. Today, Studio Daimon announced its next title. Food Devils is about the lone human chef remaining in a post-apocalyptic world where food is…

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Shiren the Wanderer key art

Review: Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island (Nintendo Switch)

March 2, 2024
Nintendo Switch/Reviews/Spike Chunsoft

The “roguelike” has become a term applied to so many different games that it’s functionally lost all meaning. Indies, in particular, have embraced it with the same vigour that big AAA developers have embraced unsustainably expensive open worlds. In that context, it’s actually refreshing to play a traditional, classical roguelike…

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