Bubble Bobble is one of the greatest games ever made, and it’s also my go-to game when I’ve been asked about my favourite game of all time. Taito’s certainly done some interesting things with the Bubble Bobble IP over the years, and while a lot of the spinoff games have been excellent – I’m thinking titles like Rainbow Islands, Parasol…
People often forget that Game Freak is more than Pokémon. Certainly, that’s where the big money is, but as a developer, the team have come up with some excellent smaller ideas too. Pocket Jockey on the Nintendo 3DS was one of the finest download-only games on that platform. Thank goodness,…
Read MoreI lingered round them, under that benign sky: watched the moths fluttering among the heath and harebells, listened to the soft wind breathing through the grass, and wondered how any one could ever imagine unquiet slumbers for the sleepers in that quiet earth. When you think of England’s iconic moors,…
Read MoreI don’t really understand why Idea Factory continues to experiment with action combat systems. Action combat systems are far more resource intensive to get right, and for a company producing JRPGs on a very small budget, it seems counterintuitive. Recent Neptunia titles, including Neptunia Virtual Stars and Cyberdimension Neptunia, have…
Read MoreOn this month’s Digitally Uploaded podcast, my fellow DDNet-ers guessed what Children of Silentown will be like. Their conclusion was Little Nightmares. And I’d have to disagree. There’s no running, no action, due to the point-and-click nature of the game. Thematically, I guess it’s kind of close, but honestly, I…
Read MoreI have reviewed Persona 4 Golden twice at this point. The last time I did – the PC release – I wrote 2,000 words about it. I’ve also penned several essays about the game’s themes, and enthused about it to just about everyone that will listen for the past decade.…
Read MoreMagical rings are such a well-trodden fantasy trope that they’re now at the point of clichéd symbolism that would score you an “F” grade in your creative writing course. With rings being the focus of Fire Emblem Engage, and Engage itself being a loving homage to everything that came before…
Read MoreIf Lone Ruin had been released three years ago, it would have been noteworthy. If it had been released a decade ago, it would have been celebrated. The game itself is an excellent example of taut, intense mechanics, a well-designed (and challenging) difficulty curve, and moody aesthetics. Unfortunately, it’s a…
Read MoreMystery. Romance. Monsters. These are common elements of JRPGs. And they are all part of Path of the Midnight Sun, a new indie entry to the genre that has just released. I was lucky enough to have the opportunity to preview the game last month. Even in my brief (two…
Read MoreOne Piece Odyssey is a particularly impressive game for one reason in particular: You don’t need to be a fan of One Piece to enjoy it. So often anime tie-in games consolidate the main anime plotline to an extreme degree, just so the developers can squish some form of it…
Read MoreToy Soldiers has been kicking around for over a decade now, and gaming has changed a lot in that time. Back when it was first released on Xbox 360, Xbox Live (and console downloadable games) was a relatively new concept, and the tower defence genre was riding high. It was…
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