Review: Risen (Nintendo Switch)

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I feel so naughty. Risen is banned here in Australia. It was refused classification back in 2009, for predictably nonsense reasons (it features drug use, which the Australian Classification Board absolutely hates in the context of video games). It has never been re-classified, meaning that it’s still not available here…

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Review: Children of Silentown (PC)

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On this month’s Digitally Uploaded podcast, my fellow DDNet-ers guessed what Children of Silentown will be like. Their conclusion was Little Nightmares. And I’d have to disagree. There’s no running, no action, due to the point-and-click nature of the game. Thematically, I guess it’s kind of close, but honestly, I…

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Review: Lone Ruin (Nintendo Switch)

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If Lone Ruin had been released three years ago, it would have been noteworthy. If it had been released a decade ago, it would have been celebrated. The game itself is an excellent example of taut, intense mechanics, a well-designed (and challenging) difficulty curve, and moody aesthetics. Unfortunately, it’s a…

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Review: Path of the Midnight Sun (PC)

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Mystery. Romance. Monsters. These are common elements of JRPGs. And they are all part of Path of the Midnight Sun, a new indie entry to the genre that has just released. I was lucky enough to have the opportunity to preview the game last month. Even in my brief (two…

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