My favourite Serious Sam title to date is the PlayStation 2/GameCube spinoff, Next Encounter. As much as I enjoy Croteam’s work with the series proper, Climax Solent’s take on the formula had a better rhythm and energy to the action. Or it might have just been that it was my first Serious Sam, so I immediately latched on to it…
My favourite Serious Sam title to date is the PlayStation 2/GameCube spinoff, Next Encounter. As much as I enjoy Croteam’s work with the series proper, Climax Solent’s take on the formula had a better rhythm and energy to the action. Or it might have just been that it was my…
Read MoreThe Blood of Dawnwalker is the latest proof that Polish RPGs should now be seen as a genre in their own right, like JRPGs are. There’s a distinct approach to the genre that comes out of studios like CD Projekt Red, Questline, Reality Pump and now Rebel Wolves, that have…
Read MoreStar Wars Zero Company is an excellent tactics game in the XCOM vein (it’s been a while since we had a high-profile entry in this particular subgenre!). It’s an awful Star Wars game, but I’ll forgive it because the tactics really is that good. That it is such a good…
Read MoreLook, the Nippon Professional Baseball league – the NPB – is just better than the MLB. I don’t mind if you disagree, but you’re wrong. From the personality of the teams to the quality of the games, the way the league is organised, and the atmosphere when you’re actually there,…
Read MoreI knew that I was in for a mighty slog when the tutorial of Sword Art Online: Echoes of Aincrad, felt like it went for an hour all by itself. What a winding, long-winded, slow-paced dungeon that was. And then the game opens up to become a massive… long-winded, slow-paced…
Read MoreTo review the Gothic 1 Remake, I played it side-by-side with the original Gothic, as released on the Nintendo Switch. One hour in the remake, one in the original. Then back to the remake. I did that because Gothic is, in its own little way, an enormously influential classic. It…
Read MoreI was genuinely concerned that Dead or Alive was, well, dead. On its original launch, Dead or Alive 6 was largely seen as a misfire by just about all camps: Koei Tecmo clearly wanted to elevate it into the rotation for serious fighting games, but on reputation alone it was…
Read MoreI almost forgot about Supermassive Games’ Dark Pictures Anthology. That’s not from a lack of quality – each title in the series to date has been very worthy – but it’s just that things move quickly in video games and the Dark Pictures titles don’t quite have the longevity behind…
Read MoreThere was a moment there where I thought that my issues with the big AAA-blockbuster space were with me. That I’d become jaded from having played far too many games, and seeing how the sausage gets made first-hand, and therefore I had lost perspective. Yet Pragmata then came and demonstrated…
Read MoreIf you were to ask me what genres I think developers should take a very long break from, most days I would respond “Metroidvania” or “Roguelike.” It’s not that I have an inherent distaste for either, but did you know that overexposure to something can result in you acquiring an…
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