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Taito - Page 2

im-late-to-party-but-i-just-discovered

January 12, 2018
Roguelike/RPG/Taito/Wizardry/Wizrogue

Article by Matt S. I can’t stop thinking about Wizrogue – Labyrinth of Wizardry. It might just be my favourite roguelike this side of Chocobo’s Mystery Dungeon, and that means it’s a game I’ve been itching for many years now. Related video: What makes a good roguelike? I was given…

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Space Invaders Extreme is a masterpiece, and it’s coming to PC

January 11, 2018
Degica/Groove Coaster/News/PC/Space Invaders/Space Invaders Extreme/Taito

News by Matt S. I play Space Invaders – the original one – on a weekly basis. I have a $3000 arcade cocktail cabinet in my home, and it’s got something like 10,000 games on it, and basically all I play is Space Invaders (okay, I occasionally break out Pac-Man…

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An ode to the beauty and artistry of Space Invaders

May 26, 2017
Arcade/DDNet Premium/Retro/Retro Reflections/Space Invaders/Taito

Retro reflections by Matt S. It’s funny how one of the simplest games of all time – Space Invaders – can still be so completely addictive. One of thousands of games on my cocktail arcade cabinet, and a game that you can easily play in some form or other for…

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Review: Bust-a-Move 4 (PlayStation One Classic on PS3)

May 8, 2014
Bust a Move/Bust-a-Move 4/Natsume/PlayStation/PlayStation 3/psone classics/Puzzle Game/Retro/Reviews/Taito

Review by Brad L. There once was a time, in he 90’s, when I would frequent videogame arcades. Many of my peers were playing titles such as Time Crisis, Daytona USA and whichever iteration of Street Fighter was currently out. For me personally, I was always drawn to Bust-a-Move (or…

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What makes a good tower defence game?

March 17, 2011
Crystal Chronicles/Fieldrunners/Mikado Defenders/Popcap/Square Enix/Taito/Tower defence/Vector TD

It’s a reasonably new genre, but tower defence games have experienced a surge of popularity, thanks in no small part to the iPhone, XBLA Indie Games, PSN Minis and DSiWare/ WiiWare. See, they’re cheap to make. Meaning small teams and indie developers can reasonably quickly turn one over. While we’re…

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What makes a good tower defence game?

March 17, 2011
Crystal Chronicles/Fieldrunners/Mikado Defenders/Popcap/Square Enix/Taito/Tower defence/Vector TD

It’s a reasonably new genre, but tower defence games have experienced a surge of popularity, thanks in no small part to the iPhone, XBLA Indie Games, PSN Minis and DSiWare/ WiiWare. See, they’re cheap to make. Meaning small teams and indie developers can reasonably quickly turn one over. While we’re…

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