Soul Hackers 2 is a throwback to the glory days of Shin Megami Tensei. There was a point where Atlus’ premier property focused on ideas rather than sheer style, and some real classics came out of that approach. SMT 3: Nocturne and the Digital Devil Saga duo were my favourites…
Read MoreReleasing a “Soulslike” in the same year as Elden Ring is, I would argue, unwise. You’re never going to come off well in that comparison and it’s only going to result in your game being judged more harshly than it deserves to be. In that context, Thymesia really should have…
Read MoreFor the entire prelaunch hype cycle behing Stray, if you mentioned “the cat game”, people knew exactly what game you were talking about. It seemed like the perfect mix of cute & cuddly, since it was about a furrball, and a contrasting cyberpunk dystopian aesthetic, complete with funky (and also…
Read MoreLeonard Menchiari (RIOT: Civil Unrest, The Eternal Castle), is quickly becoming one of my favourite independent game auteurs. His work – regardless of who he is working with – has a kind of intensity and focus that is almost overwhelming and that makes it hard to tear your attention away…
Read MoreMany years ago now (back in 2013), when DigitallyDownloaded.net was still just a startup website and really little more than a blog, I was fortunate to land an interview with the good people of Paradox Interactive. To this day I remember that interview, and a big part of the reason…
Read MoreReview by Matt S. & Matt R. Babylon’s Fall is a game that has been designed to be exclusively a “live service” multiplayer game. And so, to do something different with this review, Matt R (of Shindig and regular on DDNet fame) and I buddied up to cruise through a…
Read MoreReview by Matt R. What is the point of Uncharted: Legacy of Thieves Collection? I’m honestly not sure. The store listing for it runs through all the usual buzzwords: “remastered in stunning detail”, “improved visuals and frame rate”, “DualSense wireless controller features”—none of which make any practical difference to two…
Read MoreReview by Matt S. I find the framing of the PlayStation 5 extended edition of Death Stranding intolerable. The concept of a “Director’s Cut” comes from cinema, and it represents the uncompressed creative vision of the director. Oftentimes a film has studio and producer meddling that results in a cinematic…
Read MoreReview by Matt S. In many ways, I prefer Judgment to Yakuza. This is by no means a slight directed towards my beloved Yakuza, but the mobster film tradition that that series taps into is just not as interesting to me as the noirish thriller that was Judgment. Now that…
Read MoreReview by Matt S. I liked the Souls games before they were cool. In fact, I loved them before they were even Souls games. Way back on the PlayStation 2 (and earlier) FromSoftware had a series called King’s Field. It wasn’t particularly popular, because it was brutally difficult (the PlayStation…
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