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Early Access - Page 2

Early Access preview: Amid Evil (PC)

March 21, 2018
Amid Evil/Early Access/PC/PC Preview/Preview/Previews

Review by Harvard L. Amid Evil is Heretic, in some alternate universe where FPS games stayed weird, niche and mechanics focused. I’ll admit when the game arrived in my inbox I did a double take, since I had reviewed DUSK mere weeks ago and many of the praises I can…

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showmaker-will-become-digital-idol-fans

February 19, 2018
apps/concert creator/creator/Early Access/music concert/Preapp Partners/showmaker/Steam

Article by Matt S.  Late last week, Preapp Partners released the Early Access version of Showmaker onto Steam. Not a game, but rather a bit of creation software, Showmaker allows you to create a digital concert performance. You take a digital idol, put her on a stage and choreograph her…

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Early Access Preview: Next Up Hero (PC)

January 29, 2018
aspyr/Digital Continue/dual-stick shooter/Early Access/PC Preview/Previews/Roguelike/Steam

Preview by Matt C. Next Up Hero is a strange beast to describe. It’s fundamentally a twin-stick shooter, but with elements of hack-and-slash, hero shooter, roguelike, and asynchronous co-op, it’s unlike any any other twin-stick shooter I’ve played. The game takes place within a world of songs, hitch is under…

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Early Access Preview: DUSK

January 24, 2018
DUSK/Dusk game preview/Early Access/FPS/Indie/PC/PC Preview/Retro/Shooter/shooters

Preview by Harvard L. DUSK is the epitome of the 90’s shooter come back to life. This is a game reminiscent of Quake, Half-Life and Unreal, starting up with a mock-DOS screen so authentic I felt I was thrown two decades back in time. Everything about this game is an…

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Going hands on with Driftland: The Magic Revival (PC)

January 1, 2018
4X Strategy/Driftland: The Magic Revival/Early Access/PC/PC Preview/Preview/Previews/Strategy

Early access preview by Ginny W. 4X games like Civilization and Europa Universalis are known for being meaty affairs, not least of all because they’re usually a tactical experience on two fronts – building up your own empire and contending with the omnipresent threat of foreign invasion. There are countless…

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Preview: Tracks: The Train Set Game (PC)

October 19, 2017
Early Access/Excalibur Games/indie games/PC/PC Preview/Previews/simulation/Whoop Group

Preview by Matt C. For anyone with fond childhood memories of playing with wooden train sets, Tracks: The Train Set Game offers a wonderful trip down memory lane. In the simplest terms, it’s a game about building railway tracks with those familiar wooden pieces, over and under and through whatever…

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preview-citadel-forged-with-fire-pc

August 14, 2017
Citadel: Forged With Fire/Early Access/open world game/PC/Preview/Previews/RPG/sandbox

Preview by Ginny W. The word “sandbox” is starting to elicit a reaction from me that sits somewhere in the foul territory between an outbreak of hives and cold sweats. If there was ever a genre of game that was overdue for a drought, it’d be sandbox games. This isn’t…

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Early Access preview: Quarantine (PC)

February 27, 2017
Early Access/Hands-On Impressions/Indie/PC Preview/Preview/Quarantine/Strategy/turn based

Preview by Jim S. Quarantine is, in principle, the opposite of another game we here at DDNet really enjoyed; Plague Inc: Evolved. In that game you needed to help a virus spread and destroy the world. In this turn-based strategy game, you must try to prevent the disease from destroying…

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Going hands-on with Card Quest; this is one game to watch

February 16, 2017
Card Quest/Early Access/Indie/PC Preview/Preview/Retro/RPG

Preview by Harvard L. Here’s a PSA to all game designers and people with an interest in balancing game systems – play Card Quest. It’s a humble little Early Access card battle/strategy RPG combat game with some immensely elegant mechanics that lend themselves to compulsive, satisfying play sessions. I really…

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Preview: Children of Morta (PC)

September 29, 2016
action RPG/Dead Mage/Early Access/hack and slash/Indie Game/PC/PC Preview/Preview/Roguelike/RPG/Steam

Preview by Matthew C. As a rule, I don’t really like roguelike games all that much. Sure, there are plenty that I’ve played and enjoyed, but that enjoyment is usually in spite of the things that make the genre tick – permadeath, high difficulty curves, lots of randomisation and so…

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