Light horror narrative game Sombras: negative frames announced

Inspired by Fatal Frame.

/
2 mins read
The key art for Sombras: negative frames.

Developer Maboroshi Artworks and publisher Entalto Publishing have announced Sombras: negative frames, a first-person light-horror narrative game inspired by the Fatal Frame series that features photography-based mechanics. It follows a student who is spirited away and must confront her repressed terrors. The game was announced for PC and “all” consoles, which I take to mean PlayStation 5, Nintendo Switch (maybe Switch 2?), and Xbox Series.

The Last Waltz Promotional Image. Wishlist on Steam Now!

The nostalgic narrative game features light horror elements and an engaging photography system. It explores themes of youth, art, mixed identity, and dysfunctional families. Shiomi Alterio is a Japanese-Spanish photography student who lives with her father in a quaint Japanese town. They recently moved there from Europe after Shiomi’s parents divorced.

One night, a dark dimension engulfs Shiomi. It is made of familiar streets, hungry shadows, and a cast of girls who look just like her. Shiomi will take photos of unusual sights, surviving unsettling encounters, and reuniting every fragment of her broken self. This means befriending herself, being chased by repressed terrors, collecting occult trinkets, and unlocking the strange doors blocking the path forward.

https://www.youtube.com/watch?v=TNJVaCHFYUc

After taking striking photographs, develop your own film roll. Gain enough inspiration, and the camera can be upgraded.

Developed by Maboroshi Artworks and published by Entalto Publishing, Sombras: negative frames will be released for PC via Steam and “all” consoles in Q4 2026.

Buy the hottest games with Amazon.

By purchasing from this link, you support DDNet.
Each sale earns us a small commission.

Lindsay picked up an NES controller for the first time at the age of 6 and instantly fell in love. She began reviewing GBA games 20 years ago and quickly branched out from her Nintendo comfort zone. She has has developed a great love of life sims and FMV titles. For her, accessibility is one of the most important parts of any game (but she also really appreciates good UI).

Previous Story

The latest trailer for Clive Barker’s Hellraiser: Revival introduces the Genesis Configuration

Latest Articles

>