Indie game Kaiju Cleaner Simulator announced for PC

A hilarious cooperative simulator.

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2 mins read
The key art for Kaiju Cleaner Simulator.

There are numerous cleaning sims available, from those that clean everyday dirt and grime to those that clean up after the police are done with crime scenes. Kaiju Simulator takes it a step further, putting players in the shoes of a professional cleanup team tasked with restoring cities after fierce battles with giant monsters. This co-op simulator features dissection, heavy machine operation, and toxin removal. The game’s Steam page is now live (with a demo), and the developer/publisher revealed a trailer for the title.

“After watching Kaiju No. 8, we thought maybe being a kaiju cleaner is even tougher than being their exterminator,” said developer One More Time in a press release. “It’s a job for real tough guys. Our game is for those who aren’t afraid to get their hands dirty and turn chaos into fun.”

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Here is a description of the game, from Spaghetti Cat:

Each mission demands precision and teamwork as you dissect colossal monster bodies, carefully extracting valuable organs and materials crucial for upgrades. The first-person gameplay lets you use scalpels, saws, and other specialized tools designed to handle biological waste and unusual monster anatomy…

Beyond the serious cleanup work, Kaiju Cleaner Simulator embraces humour and absurdity. Unexpected situations and quirky monster designs bring lighthearted moments to the gritty tasks of cleaning up after kaiju rampages, creating a perfect mix of dark comedy and simulation fun.

Kaiju Cleaner Simulator can be played solo, but it’s also designed for up to four-player cooperative play, with everyone in a different role, from organ harvesting and machinery operation to environmental cleansing and debris management.

Developed by One More Time and published in collaboration with Spaghetti Cat, Kaiju Cleaner Simulator will be released for PC via Steam in Q2 2026.

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Lindsay picked up an NES controller for the first time at the age of 6 and instantly fell in love. She began reviewing GBA games 20 years ago and quickly branched out from her Nintendo comfort zone. She has has developed a great love of life sims and FMV titles. For her, accessibility is one of the most important parts of any game (but she also really appreciates good UI).

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