The 24 games of Christmas! Day #14: Project Zero: Mask of the Lunar Eclipse

Lots of Christmas spirits in this one.

2 mins read

It’s that time of year again! We’re counting down the days to Christmas with our own little “advent calendar” – one new game to play over the holiday season each and every day.

As the year winds down, things get really busy. We’ve got Christmas parties to attend, the end of year rush on work, and all the rest of it. But it’s also a time where we take holidays, find a moment to relax, and enjoy the company of others. This is the best chance to catch up on some key games that you might have missed from the year… or just play that multiplayer game that you’ve been waiting to get a crew together for.

Day 14: Project Zero: Mask of the Lunar Eclipse

Read our review here.

Did you know that horror movies are a Christmas tradition? I don’t mean Gremlins (though it’s one!). The are many others that combine Christmas as horror. Why? For a couple of reasons. There is the subversion of taking a season of such positivity and bringing horror to it. But there’s another thing: Horror ultimately reminds us of the value of life, and that is one of the themes at Christmas, too. In a roundabout way the genre and the season do go well together

Project Zero: Mask of the Lunar Eclipse Review 4

Project Zero: Mask of the Lunar Eclipse is not a Christmas season horror game, but it is one of the finest horror games released this year. Where Resident Evil 4 Remake (also a very good game!) leans heavily into action, Project Zero is more about a cerebral, carefully-paced horror experience, and it’s magnificent at it. It’s also the first time that this particular game got a release in English, effectively completing the Project Zero series for Western players after many years, and, as it turns out, it was one of the better entries in the series.

Buy Project Zero Mask of the Lunar Eclipse from Amazon here (by buying the game from this affiliate link, you support DDNet, as we get a small commission from the sale)

Matt S. is the Editor-in-Chief and Publisher of DDNet. He's been writing about games for over 20 years, including a book, but is perhaps best-known for being the high priest of the Church of Hatsune Miku.

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