Witchy 3D shooter Rainbow Cotton gets a remaster

Ride the rainbow once more.

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2 mins read
The key art for the remaster of Rainbow Cotton.

I just wrote about a remake in the works with Romance of the Three Kingdoms 8 Remake; remasters and remakes are definitely the rage right now, because I’ve got another one for you. Rainbow Cotton is getting a remaster, set to launch worldwide next year. The “cute ’em up” game, a rail shooter that originally released for Sega Dreamcast in 2000, is the fifth in game in the Cotton franchise. A follow-up to Panorama Cotton, the game is the first true 3D shooter entry in the series.

Follow young witch Cotton, along with her trusty fairy friend Silk, in this 3D rail shooter. Cotton is lured by the promise of delicious Willow, and must confront the wicked demon Tweed and his legion of followers who have stolen the Legendary Willow from York County. Players will hop onto a broomstick to enjoy this wacky adventure through a world full of surprises and challenges.


The game is inspired by arcade titles and has gameplay reminiscent of that in Panorama Cotton. Every stage is guarded by a massive boss that puts your skills to the test. Collect power-ups, build up a collection of flashy projectiles, and hurl them at you enemies. Powerful magic attacks can clear the screen with fireballs and lightning. In the end, only the most courageous (read: stubborn) witches will prevail.

Rainbow Cotton features enhanced controls with revamped snap-back and lock-on options. The game has been fully localised, including the anime cutscenes. Graphic enhancements include particle effects, ambient occlusion, and more. There is also a dedicated retro mode that replicates the original experience as closely as possible.

Developed by Success Corporation and published by ININ Games, Rainbow Cotton will be released for PC via Steam, PlayStation 5, PlayStation 4, Nintendo Switch, and Xbox One in “spring” (Q2) 2024.

Lindsay picked up an NES controller for the first time at the age of 6 and instantly fell in love. She began reviewing GBA games 20 years ago and quickly branched out from her Nintendo comfort zone. She has has developed a great love of life sims and FMV titles. For her, accessibility is one of the most important parts of any game (but she also really appreciates good UI).

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