Alfred Hitchcock – Vertigo will finally be coming to consoles

I thought it would never happen!

2 mins read

Since its initial PC launch last December, news about Alfred Hitchcock – Vertigo has been pretty sparse. We knew console versions would be delayed as it was announced last August, but it’s been a hot minute since we’ve heard more about it. Finally, the important news has dropped: the game loosely based on the infamous film with the same name will be releasing this September/October (Europe/North America).

Alfred Hitchcock – Vertigo has a mid-range rating so far; on Metacritic, the PC version is sitting in the upper 60s based on critic reviews but has the equivalent of a 77 based on user scores. Regardless, the publisher has released an accolades trailer showing off some of the good things that have been written/said about the game.

The game follows a troubled man named Ed Miller, who is a writer. He escapes from a car wreck, and nobody else is found in the car. That’s no so strange, right? Well, it is, because Ed insists that his wife and daughter were also in the car. Traumatized by the crash, he begins to have severe vertigo. He begins therapy to find out what really happened that fateful day, and what happened to his beloved family. Players will investigate through the vision of three characters, each with a different story. They will have to explore several timelines to cross-check events and learn what is a real memory and what is deceptive.

Developed by Pendulo Studios and published by Microids, Alfred Hitchcock – Vertigo will be released digitally and physically for PlayStation 5, PlayStation 4, Nintendo Switch, Xbox Series, and Xbox One on September 27 (Europe) and October 4 (North America). It is currently available for PC via Steam/Epic/GOG.

Information about limited physical editions were also included in the release date news. The Limited Edition will includes the standard edition of the game, a 28-page artbook and its digital version, and the game’s original soundtrack. Limited Editions will be available for all consoles.


Lindsay picked up an NES controller for the first time at the age of 6 and instantly fell in love. She began reviewing GBA games 20 years ago and quickly branched out from her Nintendo comfort zone. She has has developed a great love of life sims and FMV titles. For her, accessibility is one of the most important parts of any game (but she also really appreciates good UI).

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