The catch-up coffee: Monday, January 3, 2022

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7 mins read

News by Lindsay M.


Welcome to Digitally Downloaded’s regular catch-up news feature. With each issue we will bring you the best news that you may have missed. Grab the biggest mug you’ve got, fill it with your favourite brew, and catch up with us (and our favourite news anchor, Dee Dee)!

We’ll be waiting a bit longer to see anything new about Final Fantasy XVI

The folks at Square Enix promised fans that we would see something about its next mainstream Final Fantasy title, Final Fantasy XVI, during 2021. A few days before the end of the year, producer Naoki Yoshida announced that wouldn’t be happening (no surprise, who announces things between Christmas and New Year’s?) published an update stating that production has been delayed by nearly half a year. Thanks, global pandemic, for taking this little bit of extra joy away from us.


Basically, despite the huge team of talented developers involved, having to move everyone to working from home in 2020 resulted in some communication issues from the main office. The result? Deadline delays, if not all-out cancellations. In 2021, a lot of these problems have been resolved, but that doesn’t change the fact things were slowed down the prior year. It’s a domino effect.

So when will we learn more? It actually shouldn’t be too much longer; the current plan is that the next big reveal will happen in Q2 2022. That’s mere months away! The developer’s current goal is to focus on specific tasks to show off the game as polished as possible, so I’m expecting something that wows me.

The sixth game in the Final Fantasy Pixel Remaster series launches next month

It’s time to say goodbye to the Final Fantasy Pixel Remaster series with the final remaster, Final Fantasy VI. It’s taken a bit longer to get the title out after Final Fantasy V compared to the time between other titles, but Square Enix explains that’s to bring players the best experience possible by polishing it up a little bit more.


Square Enix also announced pre-order bonuses for PC players who either purchase the Pixel Remaster bundle (Final Fantasy through Final Fantasy VI) or people who pre-order Final Fantasy VI Pixel Remaster; it’s worth noting pre-orders aren’t available for the single game yet but the bundle can be purchased now. There are five special soundtracks: Locke’s Theme (Timelapse Remix), The Decisive Battle (Timelapse Remix), Terra’s Theme (Timelapse Remix), Searching for Friends (Timelapse Remix), and Aria di Mezzo Carattere (Instrumental). The Timelapse Remixes start with the original version of the song and slowly transition to the alternative version. Special wallpapers include two Final Fantasy VI wallpapers, and 2 types of Pixel Remaster series wallpaper.

Developed and published by Square Enix, Final Fantasy VI Pixel Remaster will be released in February 2022 for mobile devices (Apple/Android) and PC via Steam. Final Fantasy VI first launched in 1994 for NES; it’s original North American release was titled Final Fantasy III, just to add some confusion to the mix. The Final Fantasy Pixel Remaster series first released at the end of July, launching the first three titles in the series.

Disney Twisted-Wonderland coming to North America this month

Adventure RPG Disney Twisted-Wonderland is set to launch outside of Japan this month. This will be the game’s first English version (it is still voiced in Japanese). It is inspired by Disney villains and features an original story and characters in the visual style of manga. Here’s a trailer featuring the key visual and theme song:


The player is transported to Night Raven College, a prestigious academy for training mages. As they have no way to get home, they must accept an offer to stay while searching for a way out. It turns out, the students of this school are actually especially talented… they are also super dysfunctional. Bickering and competition is normal. And so are the secrets hiding deep within each villain’s heart.

Developed by f4samurai and published by Aniplex, Disney Twisted-Wonderland will be released on January 20 in North America for iOS and Android. Pre-registration bonuses are promised, with the reward varying depending on how many people sign; pre-registration is open now. The game first launched during March 2020 in Japan. There’s currently no word on the game coming to other Western territories.

Visual novel Witch on the Holy Night launch for PS4, Switch in Japan; film also planned

Witch on the Holy Night will be turning 10 in 2022, which makes it the perfect time for a new version of the PC version to be launched on console with certain enhancements. Namely, it will be high-definition and fully-voiced. It’s about – you guessed it – witches. Here’s the announcement trailer:


It’s the late 1908s, the heyday extravagance and liveliness. A boy with an ordinary life comes to the city and crosses paths with two modern-day witches. One witch is filled it’s dignity and pride, the other lives in hiding. Of course, the logical solution to whatever problem they encounter will be to live together, because why not?

Developed by TYPE_MOON and published by Aniplex, this new version of Witch on the Holy Night will be released in Japan during 2022 for PlayStation 4 and Nintendo Switch. The game originally launched in early 2012. It has not been published outside of Japan. In addition to the game announcement, the companies announced an anime film based on the game; here is the teaser trailer.

– Lindsay M.
News Editor

This is the bio under which all legacy DigitallyDownloaded.net articles are published (as in the 12,000-odd, before we moved to the new Website and platform). This is not a member of the DDNet Team. Please see the article's text for byline attribution.

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