Review by Clark A.
Platformers that drown the player in obtusely hidden collectibles often don’t sit well with me, even if the game itself is a terrific example of the genre. Developers incorporate ensembles of near-useless baubles to inject games with additional hours of life, but the result is more akin to injecting steroids into a scrawny teen whose diet consists of Coke Zero and Boston Cream donuts. At a certain point it becomes a chore and tough to care; it’s clear not nearly as much love and care went into hiding the little trinkets as they did the rest of the game.
Related reading: The Klonoa series kicked off with Door to Phantomile, which is also available digitally via the PlayStation Network.
– Clark A.
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