Review by Matt S.
In this game Mickey delves into a haunted mansion filled with illusions which boils down to an excuse to feature the usual range of environments that we find in platform games, and throw a massive range of enemies and traps at Mickey. No two levels are the same, and the game’s broken down into a nice structure of a couple of short levels followed by a boss battle. It’s almost surprising that the game wasn’t developed for the iPad first because the pacing feels perfect for a device where you could want to be playing for anything from five minutes to an hour.

There’s even a neat little narrator that chats along as you explore providing helpful pointers about what’s going on and where to go next. Without the narrator some of the puzzles might be a little obscure, so it feels a like a cheap approach to design at times, but it’s easily forgivable thanks to its sheer charm.
The only time I found myself uncomfortable was the rare moment of 3D platforming. As long as Mickey is running around on two dimensions the virtual controls work so incredibly well that I actually forgot I wasn’t playing this on a console with buttons. But the 3D sections didn’t nearly work as well. The virtual stick started to feel unresponsive and the smaller platforms became much more of “hold the breath” affair. These sections are not that prevalent through the game, but a sure sign that we a while away before a developer can nail a 3D platformer on the iPad. For most of the rest of the game the odd mistake doesn’t matter too much anyway, as Mickey can take plenty of hits before dying, and for the most part missing a platform simply deposits Mickey on a different path through a level, or in a safe spot to reattempt the previous section.

Ultimately, Castle of Illusion is Mickey Mouse, it’s Disney, and it’s quality. It’s a game that children will pick up and love, and adults can get nostalgic over. It’s yet more proof that with very few exceptions, the iPad is able to do everything that traditional consoles are capable of.
– Review by Matt S.
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