Boy, things can change a lot in a year and a half. When Sega released Sonic the Hedgehog 4: Episode I in 2010, it was a middling effort that felt needlessly derivative and generally rough around the edges. With Episode II, Sega has taken that blueprint, cleansed its problems, and then made it genuinely fresh. Aside from a couple exceptionally confounding design choices, Episode II delivers gratifying action that feels a lot more like “Sonic 4” should.
Where Sonic Team really blew it this time was the volume department. Sonic has maintained a tremendous discography throughout his career, even in the games that could have played better. Perhaps to outweigh the highlights of the gameplay, Sonic 4 has a truly confounding soundtrack that feels uninspired at best. The boss battle themes are no better, composed of very brief loops (we’re talking 10 seconds or less here) that can become grating during a longer fight or repeat visits. This could be Sonic’s worst soundtrack to date.




My brother is interested in this game. I honestly couldn't care less about it. The demo where you can't even finish the act turned me off greatly.