Yet another Aussie developer studio closes; EA’s Visceral Melbourne

1 min read

Yet more news for the local development community here in Australia: EA’s Visceral Melbourne has announced it will close.

MCV Pacific broke the news, quoting an EA spokesperson as saying “With no active project in development at that location, we’ve decided to close the Visceral Melbourne office. They are talented individuals and may find other roles elsewhere in EA, if they choose.”

Remaining studios held by publishers in Australia are few and far between. There’s 2K Marin (Canberra studio), Sega Studios Australia (Brisbane) and fellow EA developers Firemint and Iron Monkey.

Other high-profile closures recently included two THQ studios, Pandemic, Krome and Auran.

There’s obviously a couple of small indie studios around, but the Australian Government really, really needs to start to protect the industry before it’s completely gone. Rising costs associated with the strong Australian dollar, as well as a lack of federal funding is making it very difficult to justify keeping the studios open through global financial difficulties.

This is the bio under which all legacy DigitallyDownloaded.net articles are published (as in the 12,000-odd, before we moved to the new Website and platform). This is not a member of the DDNet Team. Please see the article's text for byline attribution.

Previous Story

Review: Farm Frenzy 3 (iPad)

Next Story

Orcs Must Die! gets Steam and XBLA release date

Latest Articles

>